tOshii7

Russia
On FACEIT since 2022 135 matches tracked 20 matches in 30 days
Last updated:

How does tOshii7 play?

Rating 0.96 (from 103 matches) K/R 0.71 ADR 75.9 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 5
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 103 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 36%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average.
AWPer
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 50%+1 pp better than 57%

Clutch

Average
Last one alive
Clutch 1v1 won 27%−11 pp better than 9%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−4 pp better than 29%
AWP share of kills 24%+14 pp better than 92%
K/D 0.93−0.03 better than 39%
Pistol kills per match 2.8
Knife kills 9 in 135 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.7%0.0 pp level
Rounds with 3K 3.8%+0.1 pp better than 57%
MVPs per match 2.0−0.1 better than 39%
4Ks and aces 10x 4K, 3 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 29%
Utility damage per round 3.4−0.5 better than 41%
Enemies flashed per round 0.54+0.29 better than 95%
Rounds with a death 76%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, ADR at 75.3, Headshots at 40%
▼ Got worse
Win rate −12 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.71 (at the start 0.73).

Patterns

From the last 135 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −108 ELO
45 matches · 44% wins
In match 2 of the day −53 ELO
35 matches · 34% wins
On Wednesdays −18 ELO, win rate 26%

tOshii7 loses the most ELO on Mirage: −108 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Dust 2
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
37% better than 12%
0.76 better than 79%
80.3 better than 59%
1.04 better than 75%
54% of 141 duels better than 78%
8% of 24 situations better than 2%
Mirage45
44% better than 32%
0.66 better than 26%
71.8 better than 19%
0.88 better than 19%
47% of 162 duels better than 37%
32% of 19 situations better than 33%
Ancient20
50% level
0.65 better than 18%
69.5 better than 7%
0.81 better than 4%
42% of 76 duels better than 15%
67% of 9 situations better than 96%
Nuke12
83% -
0.84 -
82.0 -
1.30-
67% of 42 duels -
17% of 6 situations -
Inferno8
38% -
0.67 -
74.4 -
0.85-
46% of 41 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tOshii7 plays

Across 135 matches tOshii7 averages K/R 0.71 and ADR 75.9; the rating across the 103 rated matches is 0.96. Most room to improve: Clutch 1v1 won at 27%. That is better than only 9% of players on level 5. On average 16.0 kills per match, 40% of them headshots. The strongest map is Nuke with a 83% win rate in 12 matches. In 37 of 103 matches the rating was 1.10 or higher (36%), in 49 it was below 0.90. In 103 matches with detailed stats: 10 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. tOshii7 loses the most ELO on Mirage (−108 ELO, win rate 44%). Got weaker: Win rate −12 pp. Unchanged in recent months: K/R at 0.71, ADR at 75.3, Headshots at 40%. Last 30 days: 20 matches, win rate 40%, ELO balance −29.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.