t1zz

USA
68 matches tracked 17 matches in 30 days
Last updated:

How does t1zz play?

Rating 0.97 K/R 0.69 ADR 75.0 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 68 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 32% weak 0.75 to 0.89 22% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Level 5

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 44%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 43%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 36%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (44%).

Headshot rate 48%+4 pp · Ø 44% better than 73%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.970.00 · Ø 0.97 right on the average
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.8%).

2K rounds 13.8%+1.0 pp · Ø 12.8% better than 78%
3K rounds 3.8%+0.1 pp · Ø 3.7% better than 60%
MVPs per match 2.1−0.1 · Ø 2.2 better than 53%
4Ks and aces 4x 4K, 0 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.2−0.7 · Ø 3.9 better than 34%
Enemies flashed per round 0.26+0.02 · Ø 0.24 better than 55%
Deaths per round 71%−2 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 0.98, ADR at 77.7, Headshots at 49%, ELO at 1,080
▼ Got worse
Win rate −16 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.71 (at the start 0.70). Right on the average (0.71).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Anubis
  2. Highest rating in a match: 1.70 · Inferno
  3. Most kills in a match: 27 · Nuke

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
61% better than 88%
0.70 right on the average
75.5 better than 37%
1.02 better than 70%
41% of 83 duels better than 14%
61% of 18 situations better than 94%
Ancient11
36% -
0.76 -
84.7 -
1.03-
47% of 49 duels -
33% of 3 situations -
Anubis11
55% -
0.69 -
74.7 -
0.97-
50% of 32 duels -
40% of 5 situations -
Dust 210
30% -
0.63 -
69.6 -
0.88-
38% of 40 duels -
0% of 4 situations -
Inferno8
63% -
0.68 -
72.2 -
0.95-
47% of 36 duels -
17% of 6 situations -
Nuke8
38% -
0.68 -
72.0 -
0.89-
53% of 38 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t1zz plays

Across 68 matches t1zz averages K/R 0.69, ADR 75.0 and a rating of 0.97. Biggest strength: Deaths per round at just 71% (lower is better), better than 81% of level 5 players. Averages 15.1 kills per match with 48% headshots. The strongest map is Mirage with a 61% win rate in 18 matches. In 17 of 68 matches the rating was 1.10 or higher (25%), in 29 it was below 0.90. In 35 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 1.24. Got weaker: Win rate −16 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 77.7, Headshots at 49%, ELO at 1,080. Last 30 days: 17 matches, win rate 53%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.