sxymiii
How does sxymiii play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).
Opening
AverageClutch
StrengthWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10.
Damage per round (ADR)
Best month: September 2026 with 84.6. Last 3 months: 84.1 (at the start 81.3).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 52% (at the start 51%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 51% (at the start 59%).
Best month: September 2026 with 2,529. Last 3 months: 2,228 (at the start 2,242).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 209 matches, each row based on 20+ matches.Where does the ELO go?
sxymiii loses the most ELO in match 4 of the day: −187 ELO, 32% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.78 · Mirage
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 39 · Mirage
Maps in detail
from the last 209 matchesCompared with players on the same level who have at least 15 matches on the map.
How sxymiii plays
Across 209 matches sxymiii averages K/R 0.75 and ADR 83.7; the rating across the 78 rated matches is 1.08. Biggest strength: Utility with impact at 42%. That is better than 91% of players on level 10. On average 16.2 kills per match, 52% of them headshots. The strongest map is Ancient with a 65% win rate in 31 matches. In 37 of 78 matches the rating was 1.10 or higher (47%), in 24 it was below 0.90. In 182 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: October 2026 at 1.10. sxymiii loses the most ELO in match 4 of the day (−187 ELO, win rate 32%). Things go best on Ancient (+115 ELO, win rate 65%). Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.75, ADR at 84.1, Headshots at 52%, ELO at 2,228. Last 30 days: 97 matches, win rate 51%, ELO balance −238.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.