svastone1423

Ukraine
79 matches tracked
Last updated:

How does svastone1423 play?

Rating 1.06 K/R 0.76 ADR 85.7 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 79 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 28% weak 0.75 to 0.89 10% very weak below 0.75 19%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 77%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 25%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 47%+1 pp · Ø 46% better than 56%
AWP share of kills 13%+3 pp · Ø 10% better than 65%
K/D 1.07+0.07 · Ø 1.00 better than 80%
Pistol kills per match 2.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.1%).

2K rounds 16.0%+2.9 pp · Ø 13.1% better than 97%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 76%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 8x 4K, 2 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 7.0+2.8 · Ø 4.2 better than 94%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 40%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.10, Rating +0.19, ADR +9.3, Win rate +13 pp
= Stayed the same
Headshots at 47%
▼ Got worse
Nothing clear

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Last 3 months: 0.79 (at the start 0.69). Clearly above the average (0.72).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +27 ELO
32 matches · 41% win rate

svastone1423 loses the most ELO from match 5 of the day: +27 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Ancient
  2. Highest rating in a match: 2.17 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
56% better than 72%
0.77 better than 73%
84.9 better than 77%
1.08 better than 76%
47% of 112 duels better than 34%
18% of 11 situations better than 7%
Dust 224
46% better than 34%
0.73 better than 56%
86.1 better than 81%
0.99 better than 47%
43% of 95 duels better than 15%
47% of 15 situations better than 78%
Ancient15
87% better than 99%
0.83 better than 91%
89.5 better than 90%
1.18 better than 94%
56% of 50 duels better than 79%
38% of 13 situations right on the average
Anubis9
44% -
0.72 -
76.8 -
1.03-
48% of 31 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How svastone1423 plays

Across 79 matches svastone1423 averages K/R 0.76, ADR 85.7 and a rating of 1.06. Biggest strength: Utility damage per round at 7.0, better than 94% of level 7 players. Averages 15.8 kills per match with 47% headshots. The strongest map is Ancient with a 87% win rate in 15 matches. In 34 of 79 matches the rating was 1.10 or higher (43%), in 23 it was below 0.90. In 56 matches with detailed stats: 8 4Ks and 2 aces. svastone1423 loses the most ELO from match 5 of the day (+27 ELO, win rate 41%). Things go best on Mirage (+10 ELO, win rate 56%). Improved over the last three months: K/R +0.10, Rating +0.19, ADR +9.3, Win rate +13 pp. Unchanged in recent months: Headshots at 47%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.