streetNik

Ukraine
230 matches tracked 47 matches in 30 days
ELO ▲ 39
2,373
30-day peak: 2,373
Rank NA ▲ 301 places
#2,639 #3,079 in UA
30 days · before #2,940 · best #2,639
Last updated:

How does streetNik play?

Rating 0.95 (from 91 matches) K/R 0.67 ADR 74.8 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 10
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 53%
Rating spread from 91 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 11% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 31%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2.0 pp better than 28%
Opening duels won 45%−6 pp better than 8%

Clutch

Average
Last one alive
Clutch 1v1 won 32%−7 pp better than 18%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 9%−2 pp better than 51%
K/D 0.94−0.09 better than 16%
Pistol kills per match 2.9
Knife kills 2 in 230 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.8%−1.5 pp better than 12%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 2.1−0.2 better than 24%
4Ks and aces 26x 4K, 4 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 46%+11 pp better than 98%
Utility damage per round 4.8+0.7 better than 72%
Enemies flashed per round 0.23−0.07 better than 32%
Rounds with a death 71%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +157
= Stayed the same
K/R at 0.68, ADR at 75.3, Win rate at 52%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.68. Last 3 months: 0.68 (at the start 0.65).

Patterns

From the last 230 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Most kills in a match: 36 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
56% better than 65%
0.66 better than 15%
73.7 better than 16%
0.99 better than 35%
45% of 389 duels better than 17%
24% of 41 situations better than 12%
Dust 273
45% better than 26%
0.64 better than 9%
72.7 better than 13%
0.87 better than 5%
44% of 325 duels better than 15%
37% of 38 situations better than 47%
Ancient51
63% better than 83%
0.71 better than 32%
78.7 better than 34%
1.01 better than 40%
52% of 224 duels better than 55%
40% of 45 situations better than 60%
Cache18
50% –
0.72 –
77.9 –
0.90–
45% of 118 duels –
44% of 9 situations –
Vertigo5
40% –
0.61 –
67.2 –
1.22–
48% of 23 duels –
50% of 4 situations –
Nuke4
0% –
0.76 –
80.8 –
0.75–
56% of 16 duels –
67% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How streetNik plays

Across 230 matches streetNik averages K/R 0.67 and ADR 74.8; the rating across the 91 rated matches is 0.95. Biggest strength: Utility with impact at 46%. That is better than 98% of players on level 10. Most room to improve: Opening duels won at 45%. That is better than only 8% of players on level 10. On average 14.8 kills per match, 52% of them headshots. The strongest map is Ancient with a 63% win rate in 51 matches. In 25 of 91 matches the rating was 1.10 or higher (27%), in 43 it was below 0.90. In 169 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 0.95. Things go best on Ancient (+123 ELO, win rate 63%). Improved over the last three months: ELO +157. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.68, ADR at 75.3, Win rate at 52%. Last 30 days: 47 matches, win rate 47%, ELO balance +21.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.