stormBOX

Ukraine
394 matches tracked 141 matches in 30 days
Last updated:

How does stormBOX play?

Rating 0.96 K/R 0.67 ADR 72.4 from 394 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 394 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (321 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 46%−5 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 67%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 53%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.97−0.06 · Ø 1.03 better than 21%
Pistol kills per match 2.3
Knife kills 11 in 394 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.0%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 23%
3K rounds 2.9%−1.1 pp · Ø 4.0% better than 5%
MVPs per match 2.1−0.2 · Ø 2.3 better than 20%
4Ks and aces 40x 4K, 0 aces in 321 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 64%
Enemies flashed per round 0.64+0.33 · Ø 0.31 better than 98%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp, ELO +128
= Stayed the same
K/R at 0.67, Rating at 0.96, ADR at 72.1, Headshots at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.69. Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 394 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −193 ELO
64 matches · 41% win rate
On Ancient −122 ELO
67 matches · 49% win rate
On Tuesdays −285 ELO, win rate 33%

stormBOX loses the most ELO in match 2 of the day: −193 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Longest win streak: 5 wins in a row · Ancient
  3. Highest rating in a match: 2.49 · Ancient

Maps in detail

from the last 394 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
50% better than 42%
0.65 better than 10%
70.9 better than 7%
0.93 better than 14%
43% of 356 duels better than 9%
47% of 66 situations better than 75%
Dust 2104
48% better than 36%
0.66 better than 12%
70.7 better than 6%
0.95 better than 18%
46% of 348 duels better than 17%
36% of 69 situations better than 43%
Anubis79
51% better than 43%
0.68 better than 18%
73.0 better than 10%
0.96 better than 22%
46% of 287 duels better than 19%
44% of 45 situations better than 65%
Ancient67
49% better than 34%
0.71 better than 29%
74.9 better than 16%
1.01 better than 38%
50% of 225 duels better than 38%
49% of 35 situations better than 74%
Inferno27
41% better than 14%
0.73 better than 37%
77.8 better than 21%
1.06 better than 44%
50% of 105 duels better than 32%
64% of 14 situations better than 93%
Cache3
67% -
0.65 -
72.0 -
0.84-
54% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stormBOX plays

Across 394 matches stormBOX averages K/R 0.67, ADR 72.4 and a rating of 0.96. Biggest strength: Deaths per round at just 69% (lower is better), better than 76% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 55% headshots. The strongest map is Anubis with a 51% win rate in 79 matches. In 118 of 394 matches the rating was 1.10 or higher (30%), in 180 it was below 0.90. In 321 matches with detailed stats: 40 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. stormBOX loses the most ELO in match 2 of the day (−193 ELO, win rate 41%). Things go best on Anubis (+221 ELO, win rate 51%). Match no. 3 of the day goes best: 59% win rate, +70 ELO. Improved over the last three months: Win rate +5 pp, ELO +128. Unchanged in recent months: K/R at 0.67, Rating at 0.96, ADR at 72.1, Headshots at 55%. Last 30 days: 141 matches, win rate 49%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.