stariyy_bog
How does stariyy_bog play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 3 averageOct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.72. Last 3 months: 0.72 (at the start 0.56).
Rating, 1.00 is an average match
Best month: October 2026 with 1.01.
Damage per round (ADR)
Best month: October 2026 with 77.9. Last 3 months: 77.9 (at the start 63.2).
Share of headshot kills
Best month: October 2026 with 49%. Last 3 months: 49% (at the start 40%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 60% (at the start 48%).
Best month: October 2026 with 950. Last 3 months: 950 (at the start 304).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 17%.
Patterns
From the last 41 matches, each row based on 20+ matches.Where does the ELO go?
Nothing clear
Records and milestones
from recorded matches- Most kills in a match: 32 · Mirage
- Highest rating in a match: 1.92 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 41 matchesCompared with players on the same level who have at least 15 matches on the map.
How stariyy_bog plays
Across 41 matches stariyy_bog averages K/R 0.64 and ADR 70.1; the rating across the 20 rated matches is 1.01. Biggest strength: Rating at 1.01. That is better than 82% of players on level 3. Most room to improve: Clutch 1v1 won at 17%. That is better than only 1% of players on level 3. On average 14.1 kills per match, 44% of them headshots. In 9 of 20 matches the rating was 1.10 or higher (45%), in 8 it was below 0.90. In 20 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: October 2026 at 1.01. Improved over the last three months: K/R +0.16, ADR +14.7, Headshots +9 pp, Win rate +12 pp, ELO +646. Last 30 days: 20 matches, win rate 60%, ELO balance +29.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.