stariyy_bog

Russia
41 matches tracked 20 matches in 30 days
Last updated:

How does stariyy_bog play?

Rating 1.01 (from 20 matches) K/R 0.64 ADR 70.1 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82% on level 3
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 20 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 5% good 1.10 to 1.29 35% normal 0.90 to 1.09 15% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 3 average.
Multi-kills
better than most on level 3 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 45%
Opening duels won 50%+1 pp better than 73%

Clutch

Average
Last one alive
Clutch 1v1 won 17%−21 pp better than 1%
Clutch 1v2 won 20%−1 pp better than 50%
Clutch kills per match 1.5−0.1 better than 46%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%+2 pp better than 63%
AWP share of kills 11%0 pp level
K/D 0.84−0.10 better than 20%
Pistol kills per match 2.0

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.7 pp better than 82%
Rounds with 3K 3.0%−0.6 pp better than 32%
MVPs per match 1.6−0.5 better than 12%
4Ks and aces 6x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%+1 pp better than 60%
Utility damage per round 2.5−1.2 better than 24%
Enemies flashed per round 0.11−0.12 better than 18%
Rounds with a death 75%+1.0 pp better than 40%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
K/R +0.16, ADR +14.7, Headshots +9 pp, Win rate +12 pp, ELO +646
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.72. Last 3 months: 0.72 (at the start 0.56).

Patterns

From the last 41 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 1.92 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
33% better than 9%
0.57 better than 7%
62.9 better than 5%
0.89–
43% of 63 duels better than 26%
17% of 6 situations better than 10%
Dust 29
78% –
0.69 –
74.7 –
1.27–
40% of 30 duels –
14% of 7 situations –
Ancient4
50% –
0.76 –
81.8 –
1.06–
44% of 16 duels –
17% of 6 situations –
Anubis4
50% –
0.65 –
77.8 –
0.95–
52% of 21 duels –
0% of 1 situations –
Nuke4
100% –
0.65 –
65.3 –
0.94–
50% of 10 duels –
33% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How stariyy_bog plays

Across 41 matches stariyy_bog averages K/R 0.64 and ADR 70.1; the rating across the 20 rated matches is 1.01. Biggest strength: Rating at 1.01. That is better than 82% of players on level 3. Most room to improve: Clutch 1v1 won at 17%. That is better than only 1% of players on level 3. On average 14.1 kills per match, 44% of them headshots. In 9 of 20 matches the rating was 1.10 or higher (45%), in 8 it was below 0.90. In 20 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: October 2026 at 1.01. Improved over the last three months: K/R +0.16, ADR +14.7, Headshots +9 pp, Win rate +12 pp, ELO +646. Last 30 days: 20 matches, win rate 60%, ELO balance +29.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.