spARK_--

Brazil
80 matches tracked 19 matches in 30 days
ELO
2,332
Peak across the last 80 matches: 2,877
Rank SA ▼ 78 places
#2,081 #1,340 in BR
30 days · before #2,003 · best #2,003
Last updated:

How does spARK_-- play?

Rating 1.20 (from 19 matches) K/R 0.75 ADR 82.1 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 79%
Rating spread from 19 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 37% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 0% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average.
Clutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 56%+5 pp better than 83%

Clutch

Strength
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 2.1+0.5 better than 88%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 8%−3 pp better than 46%
K/D 1.08+0.05 better than 65%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds
Rounds with 2K 14.5%+1.2 pp better than 75%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.30.0 level
4Ks and aces 11x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.48+0.18 better than 90%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.81
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 80 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −161 ELO
33 matches · 33% wins
On Dust 2 −158 ELO
24 matches · 50% wins

spARK_-- loses the most ELO on Mirage: −161 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Dust 2
  2. Most kills in a match: 29 · Mirage
  3. Longest win streak: 4 wins in a row · Nuke

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
33% better than 3%
0.70 better than 30%
78.2 better than 36%
0.89-
48% of 82 duels better than 29%
42% of 12 situations better than 61%
Dust 224
50% better than 41%
0.77 better than 64%
81.2 better than 52%
1.43-
59% of 74 duels better than 85%
20% of 10 situations better than 10%
Ancient7
43% -
0.84 -
92.6 -
1.19-
50% of 26 duels -
50% of 2 situations -
Anubis5
60% -
0.80 -
87.4 -
1.78-
100% of 8 duels -
50% of 2 situations -
Nuke5
60% -
0.65 -
81.5 -
1.09-
40% of 25 duels -
40% of 5 situations -
Cache3
100% -
0.97 -
109.6 -
1.18-
78% of 18 duels -
50% of 2 situations -
Inferno3
67% -
0.79 -
74.9 -
1.50-
100% of 3 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How spARK_-- plays

Across 80 matches spARK_-- averages K/R 0.75 and ADR 82.1; the rating across the 19 rated matches is 1.20. Biggest strength: Opening duels won at 56%. That is better than 83% of players on level 10. On average 16.3 kills per match, 50% of them headshots. The strongest map is Dust 2 with a 50% win rate in 24 matches. In 10 of 19 matches the rating was 1.10 or higher (53%), in 4 it was below 0.90. In 57 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 1.20. spARK_-- loses the most ELO on Mirage (−161 ELO, win rate 33%). Things go best in match 1 of the day (−147 ELO, win rate 54%). Last 30 days: 19 matches, win rate 47%, ELO balance −22.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.