sovetnik60

TH
109 matches tracked 26 matches in 30 days
Last updated:

How does sovetnik60 play?

Rating 1.00 (from 88 matches) K/R 0.73 ADR 81.3 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
on par on level 8
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 88 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

sovetnik60 wins 48 of 100 opening duels. 2 percentage points below the level 8 average (50%).

Rounds with first kill 10%0 pp on par
Opening duels won 48%−2 pp better than 30%

Clutch

Weakness
Last one alive

sovetnik60 wins 13 of 100 1v2s. 7 percentage points below the level 8 average (20%).

Clutch 1v1 won 31%−7 pp better than 16%
Clutch 1v2 won 13%−7 pp better than 8%
Clutch kills per match 1.5−0.1 better than 41%

Weapons and aim

Average
Where do the kills come from?

49 of 100 kills by sovetnik60 are headshots. 2 percentage points above the level 8 average (47%).

Headshot rate 49%+2 pp better than 60%
AWP share of kills 4%−6 pp better than 24%
K/D 1.000.00 on par
Pistol kills per match 2.7
Knife kills 3 in 109 matches

Impact

Average
Damage and big rounds

sovetnik60 gets exactly 2 kills in 12.5 of 100 rounds. 0.6 percentage points below the level 8 average (13.1%).

2K rounds 12.5%−0.6 pp better than 31%
3K rounds 3.9%0.0 pp on par
MVPs per match 2.20.0 on par
4Ks and aces 13x 4K, 1 ace in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

45 of 100 nades by sovetnik60 deal damage or blind an enemy. 10 percentage points above the level 8 average (35%).

Utility hit rate 45%+10 pp better than 97%
Utility damage per round 5.3+1.0 better than 78%
Enemies flashed per round 0.24−0.04 better than 42%
Deaths per round 73%+1 pp better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, Win rate +5 pp, ELO +572
= Stayed the same
K/R at 0.73, ADR at 81.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.73 (at the start 0.74). 0.01 above the level 8 average (0.72).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +3 ELO
26 matches · 38% win rate

sovetnik60 loses the most ELO from match 5 of the day: +3 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.13 · Dust 2
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
53% better than 61%
0.74 better than 56%
81.6 better than 59%
1.02 better than 53%
51% of 216 duels better than 54%
34% of 29 situations better than 43%
Inferno23
43% better than 22%
0.68 better than 32%
77.7 better than 42%
0.93 better than 22%
50% of 124 duels better than 44%
22% of 9 situations better than 20%
Mirage16
50% on par
0.76 better than 65%
86.0 better than 79%
1.04-
35% of 55 duels better than 1%
43% of 14 situations better than 66%
Cache10
60% -
0.76 -
81.9 -
1.07-
55% of 49 duels -
33% of 6 situations -
Anubis9
11% -
0.68 -
78.4 -
0.92-
40% of 48 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sovetnik60 plays

Across 109 matches sovetnik60 averages K/R 0.73 and ADR 81.3; the rating across the 88 rated matches is 1.00. Biggest strength: Utility hit rate at 45%, better than 97% of level 8 players. Most room to improve: Clutch 1v1 won at 31%, better than only 16% of level 8 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 36 of 88 matches the rating was 1.10 or higher (41%), in 32 it was below 0.90. In 82 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. sovetnik60 loses the most ELO from match 5 of the day (+3 ELO, win rate 38%). Things go best on Inferno (+56 ELO, win rate 43%). Match no. 2 of the day goes best: 61% win rate, +5 ELO. Improved over the last three months: Headshots +4 pp, Win rate +5 pp, ELO +572. Unchanged in recent months: K/R at 0.73, ADR at 81.3. Last 30 days: 26 matches, win rate 58%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.