soroq143-

MP
On FACEIT since 2022 227 matches tracked 80 matches in 30 days
ELO ▼ 13
3,140
30-day peak: 3,231
Rank EU ▼ 182 places
#4,415
MP #2 in MP
30 days · prev. #4,233 · best #3,269
Last updated:

How does soroq143- play?

Rating 1.00 K/R 0.71 ADR 76.5 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 227 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 28%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 20%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+2 pp · Ø 42% better than 75%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.06).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.00−0.06 · Ø 1.06 better than 21%
Pistol kills per match 3.0
Zeus kills1 in 227 matches
Knife kills 2 in 227 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so clearly below the average (13.6%).

2K rounds 12.5%−1.1 pp · Ø 13.6% better than 19%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 29x 4K, 0 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so slightly below the average (34%).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 53%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.99, ADR at 75.6, Win rate at 54%
▼ Got worse
Headshots −2 pp, ELO −226

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.70 (at the start 0.72). Clearly below the average (0.75).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +54 ELO
44 matches · 45% win rate
On Fridays +13 ELO, win rate 42%

soroq143- loses the most ELO in match 2 of the day: +54 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.12 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
59% better than 69%
0.76 right on the average
79.8 better than 37%
1.10 better than 61%
52% of 356 duels better than 46%
36% of 39 situations better than 41%
Dust 259
49% better than 27%
0.66 better than 11%
71.8 better than 8%
0.93 better than 10%
44% of 299 duels better than 10%
42% of 26 situations better than 57%
Ancient48
54% better than 44%
0.69 better than 18%
77.3 better than 24%
0.98 better than 23%
49% of 263 duels better than 29%
43% of 14 situations better than 62%
Anubis23
52% better than 38%
0.70 better than 24%
76.0 better than 21%
0.93 better than 11%
51% of 118 duels better than 40%
50% of 6 situations better than 76%
Inferno8
63% -
0.76 -
80.2 -
1.02-
44% of 34 duels -
50% of 4 situations -
Cache5
20% -
0.67 -
70.0 -
0.87-
44% of 18 duels -
0% of 3 situations -
Nuke3
33% -
0.66 -
73.2 -
0.87-
69% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How soroq143- plays

Across 227 matches soroq143- averages K/R 0.71, ADR 76.5 and a rating of 1.00. Most room to improve: Opening duels won at 49%, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 53% headshots. The strongest map is Mirage with a 59% win rate in 81 matches. In 85 of 227 matches the rating was 1.10 or higher (37%), in 87 it was below 0.90. In 158 matches with detailed stats: 29 4Ks and 0 aces. Best month by rating: August 2026 at 1.04. soroq143- loses the most ELO in match 2 of the day (+54 ELO, win rate 45%). Things go best on Ancient (+111 ELO, win rate 54%). Got weaker: Headshots −2 pp, ELO −226. Unchanged in recent months: K/R at 0.70, Rating at 0.99, ADR at 75.6, Win rate at 54%. Last 30 days: 80 matches, win rate 51%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.