sn0w-dll

BY
On FACEIT since 2021 219 matches tracked 59 matches in 30 days
ELO ▲ 294
3,063
30-day peak: 3,130
Rank EU ▲ 856 places
#5,937 #128 in BY
30 days · before #6,793 · best #5,904
Last updated:

How does sn0w-dll play?

Rating 1.18 (from 142 matches) K/R 0.81 ADR 87.3 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91% on level 10
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 142 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 11%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−4 pp better than 37%
Clutch 1v2 won 24%+3 pp better than 67%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 71%
AWP share of kills 10%−1 pp better than 54%
K/D 1.12+0.08 better than 77%
Pistol kills per match 2.8
Knife kills 2 in 219 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.1%+2.7 pp better than 94%
Rounds with 3K 5.6%+1.5 pp better than 92%
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 29x 4K, 4 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 30%
Utility damage per round 3.2−0.9 better than 24%
Enemies flashed per round 0.29−0.01 better than 49%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.12, ADR +11.5
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −3 pp, ELO −506

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.91. Last 3 months: 0.86 (at the start 0.74).

Patterns

From the last 219 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −88 ELO
57 matches · 46% wins
In match 3 of the day −58 ELO
37 matches · 43% wins
Between 12:00 and 18:00 −7 ELO, win rate 44%
On Sundays +30 ELO, win rate 40%

sn0w-dll loses the most ELO on Dust 2: −88 ELO, 46% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Nuke
  2. Longest win streak: 11 wins in a row · Mirage
  3. Highest rating in a match: 2.49 · Ancient

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
46% better than 26%
0.76 better than 58%
82.5 better than 59%
1.08 better than 65%
49% of 201 duels better than 34%
21% of 14 situations better than 10%
Dust 257
46% better than 28%
0.79 better than 72%
85.9 better than 74%
1.11 better than 72%
54% of 196 duels better than 65%
24% of 17 situations better than 15%
Ancient30
63% better than 80%
0.95 better than 99%
97.9 better than 98%
1.37 better than 99%
60% of 102 duels better than 90%
35% of 20 situations better than 41%
Nuke26
62% better than 67%
0.79 better than 68%
83.7 better than 64%
1.11 better than 74%
63% of 88 duels better than 94%
55% of 11 situations better than 84%
Anubis25
40% better than 13%
0.87 better than 94%
92.6 better than 93%
1.23 better than 94%
61% of 105 duels better than 90%
55% of 11 situations better than 86%
Inferno12
58% -
0.87 -
90.9 -
1.38-
63% of 41 duels -
20% of 5 situations -
Cache7
57% -
0.89 -
92.0 -
1.28-
44% of 34 duels -
33% of 3 situations -
Overpass3
67% -
0.65 -
73.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How sn0w-dll plays

Across 219 matches sn0w-dll averages K/R 0.81 and ADR 87.3; the rating across the 142 rated matches is 1.18. Biggest strength: Rounds with 3K at 5.6%. That is better than 92% of players on level 10. Most room to improve: Utility damage per round at 3.2. That is better than only 24% of players on level 10. On average 18.1 kills per match, 54% of them headshots. The strongest map is Ancient with a 63% win rate in 30 matches. In 84 of 142 matches the rating was 1.10 or higher (59%), in 32 it was below 0.90. In 142 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: September 2026 at 1.26. sn0w-dll loses the most ELO on Dust 2 (−88 ELO, win rate 46%). Things go best on Anubis (+115 ELO, win rate 40%). Improved over the last three months: K/R +0.12, ADR +11.5. Got weaker: Headshots −3 pp, ELO −506. Unchanged in recent months: Win rate at 51%. Last 30 days: 59 matches, win rate 64%, ELO balance −30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.