sleepwth300w

BV
290 matches tracked 224 matches in 30 days
Last updated:

How does sleepwth300w play?

Rating 0.99 K/R 0.73 ADR 80.7 from 290 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 290 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 52%+1 pp · Ø 51% better than 60%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 12%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 0.98−0.04 · Ø 1.02 better than 34%
Pistol kills per match 2.9
Knife kills 6 in 290 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 60%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 44x 4K, 3 aces in 290 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 63%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 41%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether sleepwth300w is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 290 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 290 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −80 ELO
28 matches · 36% win rate
On Anubis −65 ELO
62 matches · 40% win rate
Between 12:00 and 18:00 −41 ELO, win rate 40%

sleepwth300w loses the most ELO in match 4 of the day: −80 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.24 · Vertigo
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 290 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
58% better than 76%
0.74 right on the average
82.1 better than 60%
1.01 better than 46%
54% of 556 duels better than 68%
45% of 42 situations better than 72%
Dust 269
51% better than 46%
0.73 better than 47%
79.6 better than 44%
0.98 better than 32%
49% of 314 duels better than 39%
41% of 32 situations better than 58%
Anubis62
40% better than 15%
0.71 better than 39%
78.8 better than 43%
0.95 better than 26%
50% of 377 duels better than 43%
38% of 34 situations right on the average
Ancient22
59% better than 72%
0.70 better than 29%
77.9 better than 32%
0.95 better than 24%
64% of 86 duels better than 97%
29% of 17 situations better than 24%
Inferno20
65% better than 83%
0.76 better than 60%
79.0 better than 34%
1.05 better than 54%
48% of 92 duels better than 31%
14% of 7 situations better than 7%
Nuke13
38% -
0.79 -
90.4 -
1.04-
47% of 53 duels -
30% of 10 situations -
Vertigo3
33% -
0.98 -
100.8 -
1.32-
70% of 10 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sleepwth300w plays

Across 290 matches sleepwth300w averages K/R 0.73, ADR 80.7 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 42% headshots. The strongest map is Inferno with a 65% win rate in 20 matches. In 110 of 290 matches the rating was 1.10 or higher (38%), in 112 it was below 0.90. In 290 matches with detailed stats: 44 4Ks and 3 aces. sleepwth300w loses the most ELO in match 4 of the day (−80 ELO, win rate 36%). Things go best on Inferno (+87 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, −22 ELO. Last 30 days: 224 matches, win rate 49%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.