slavicss

Russia
43 matches tracked
Last updated:

How does slavicss play?

Rating 0.98 (from 4 matches) K/R 0.67 ADR 75.0 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.98
Player type
Hits the head
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 35%
Opening duels won 43%−6 pp better than 7%

Clutch

Weakness
Last one alive
Clutch 1v1 won 32%−6 pp better than 21%
Clutch 1v2 won 11%−11 pp better than 5%
Clutch kills per match 1.2−0.5 better than 15%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+10 pp better than 93%
AWP share of kills 7%−4 pp better than 38%
K/D 0.83−0.15 better than 6%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−0.9 pp better than 24%
Rounds with 3K 2.9%−0.9 pp better than 12%
MVPs per match 1.6−0.6 better than 4%
4Ks and aces 2x 4K, 0 aces in 37 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 26%−9 pp better than 7%
Utility damage per round 1.8−2.3 better than 6%
Enemies flashed per round 0.21−0.06 better than 39%
Rounds with a death 80%+7.0 pp better than 1%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.66
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.85.

Patterns

From the last 43 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.40 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 28 · Dust 2

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
47% better than 40%
0.62 better than 10%
74.0 better than 23%
0.98–
45% of 92 duels better than 23%
43% of 7 situations better than 68%
Mirage13
46% –
0.71 –
76.8 –
1.40–
51% of 72 duels –
40% of 5 situations –
Ancient5
40% –
0.77 –
75.9 –
0.83–
54% of 13 duels –
20% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How slavicss plays

Across 43 matches slavicss averages K/R 0.67 and ADR 75.0; the rating across the 4 rated matches is 0.98. Biggest strength: Headshot rate at 55%. That is better than 93% of players on level 6. Most room to improve: Rounds with a death at 80%. That is better than only 1% of players on level 6. On average 14.4 kills per match, 55% of them headshots. The strongest map is Dust 2 with a 47% win rate in 19 matches. In 37 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. Last 30 days: 1 matches, win rate 100%, ELO balance +24.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.