skillz_1337

AU
77 matches tracked 55 matches in 30 days
ELO ▲ 227
1,988
30-day peak: 1,988
Rank OCE ▲ 146 places
#1,296
30 days · prev. #1,442 · best #1,189
Last updated:

How does skillz_1337 play?

Rating 1.08 K/R 0.78 ADR 84.0 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 77 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average.
AWPerMulti-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 49%−2 pp · Ø 51% better than 38%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 91%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 27%
AWP share of kills 25%+15 pp · Ø 10% better than 94%
K/D 1.06+0.04 · Ø 1.02 better than 71%
Pistol kills per match 2.8
Knife kills 4 in 77 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 86%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 83%
MVPs per match 2.7+0.4 · Ø 2.3 better than 90%
4Ks and aces 17x 4K, 3 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 74%+2 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 9 average
Whether skillz_1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
20 matches · 55% win rate

skillz_1337 loses the most ELO on Mirage: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Mirage
  2. Longest win streak: 4 wins in a row · Cache
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
55% better than 66%
0.85 better than 92%
88.9 better than 88%
1.20 better than 94%
50% of 116 duels right on the average
50% of 8 situations better than 84%
Dust 218
78% better than 99%
0.75 better than 65%
79.6 better than 49%
1.04 better than 62%
48% of 93 duels better than 37%
83% of 6 situations better than 99%
Ancient13
23% -
0.77 -
85.1 -
1.06-
44% of 63 duels -
0% of 5 situations -
Cache9
22% -
0.60 -
73.3 -
0.80-
41% of 44 duels -
67% of 3 situations -
Inferno9
78% -
0.89 -
90.8 -
1.25-
65% of 40 duels -
20% of 5 situations -
Anubis4
25% -
0.75 -
80.2 -
1.01-
50% of 30 duels -
67% of 3 situations -
Nuke3
67% -
0.65 -
75.9 -
0.80-
35% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skillz_1337 plays

Across 77 matches skillz_1337 averages K/R 0.78, ADR 84.0 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 9 players. Averages 17.1 kills per match with 44% headshots. The strongest map is Dust 2 with a 78% win rate in 18 matches. In 33 of 77 matches the rating was 1.10 or higher (43%), in 26 it was below 0.90. In 70 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. skillz_1337 loses the most ELO on Mirage (−25 ELO, win rate 55%). Things go best in match 1 of the day (−26 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, −26 ELO. Last 30 days: 55 matches, win rate 53%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.