skibididanek

Russia
203 matches tracked 112 matches in 30 days
Last updated:

How does skibididanek play?

Rating 1.06 K/R 0.78 ADR 85.8 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 203 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 52%+1 pp · Ø 51% better than 48%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 25%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (52%).

Headshot rate 59%+7 pp · Ø 52% better than 87%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 50%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 61%
4Ks and aces 48x 4K, 4 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 18%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 40%
Deaths per round 75%+4 pp · Ø 71% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.14, Rating +0.20, ADR +13.7, Headshots +4 pp, Win rate +7 pp, ELO +426
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.65). Clearly above the average (0.74).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
67 matches · 51% win rate
In match 3 of the day −27 ELO
24 matches · 38% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 45%
On Thursdays +1 ELO, win rate 40%

skibididanek loses the most ELO on Dust 2: −50 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Highest rating in a match: 2.44 · Nuke
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 267
51% better than 41%
0.79 better than 68%
84.6 better than 65%
1.08 better than 56%
52% of 396 duels right on the average
42% of 31 situations better than 59%
Mirage63
59% better than 75%
0.78 better than 61%
84.9 better than 65%
1.06 right on the average
50% of 339 duels better than 36%
33% of 42 situations better than 33%
Anubis26
46% better than 24%
0.72 better than 34%
85.7 better than 71%
0.97 better than 22%
45% of 179 duels better than 14%
22% of 9 situations better than 14%
Ancient24
71% better than 94%
0.84 better than 84%
91.7 better than 88%
1.19 better than 87%
57% of 139 duels better than 76%
24% of 17 situations better than 17%
Nuke14
57% -
0.87 -
96.6 -
1.19-
58% of 106 duels -
60% of 5 situations -
Inferno5
20% -
0.54 -
65.1 -
0.68-
32% of 28 duels -
33% of 3 situations -
Cache3
0% -
0.61 -
78.0 -
0.77-
38% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skibididanek plays

Across 203 matches skibididanek averages K/R 0.78, ADR 85.8 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 59% headshots. The strongest map is Ancient with a 71% win rate in 24 matches. In 83 of 203 matches the rating was 1.10 or higher (41%), in 73 it was below 0.90. In 182 matches with detailed stats: 48 4Ks and 4 aces. Best month by rating: September 2026 at 1.12. skibididanek loses the most ELO on Dust 2 (−50 ELO, win rate 51%). Things go best on Ancient (+76 ELO, win rate 71%). Match no. 2 of the day goes best: 77% win rate, +15 ELO. Improved over the last three months: K/R +0.14, Rating +0.20, ADR +13.7, Headshots +4 pp, Win rate +7 pp, ELO +426. Last 30 days: 112 matches, win rate 58%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.