sikzy-

HU
231 matches tracked 49 matches in 30 days
ELO ▲ 47
2,236
30-day peak: 2,238
Rank SA ▲ 112 places
#2,854 #2 in HU
30 days · before #2,966 · best #2,854
Last updated:

How does sikzy- play?

Rating 0.95 (from 49 matches) K/R 0.67 ADR 76.2 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 10
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 49 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 8% very weak below 0.75 35%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0.0 pp level
Opening duels won 48%−3 pp better than 23%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 11%0 pp level
K/D 0.93−0.10 better than 14%
Pistol kills per match 2.8
Knife kills 10 in 231 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.9%−1.4 pp better than 14%
Rounds with 3K 3.0%−1.1 pp better than 9%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 20x 4K, 3 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.7−0.4 better than 40%
Enemies flashed per round 0.41+0.11 better than 79%
Rounds with a death 72%+1.0 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −10.0, Win rate −5 pp, ELO −98

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.66 (at the start 0.75).

Patterns

From the last 231 matches, each row based on 20+ matches.

Where does the ELO go?

In match 4 of the day −65 ELO
27 matches · 41% wins
On Cache −26 ELO
27 matches · 52% wins

sikzy- loses the most ELO in match 4 of the day: −65 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 2.28 · Mirage
  3. Most kills in a match: 37 · Nuke

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
53% better than 54%
0.67 better than 18%
76.3 better than 26%
1.02 better than 45%
48% of 452 duels better than 29%
40% of 43 situations better than 56%
Dust 251
57% better than 67%
0.66 better than 14%
73.3 better than 14%
1.11–
51% of 256 duels level
18% of 17 situations better than 8%
Cache27
52% –
0.73 –
79.1 –
0.77–
60% of 145 duels –
40% of 15 situations –
Inferno18
44% better than 19%
0.69 better than 22%
79.3 better than 36%
0.91–
47% of 79 duels better than 22%
60% of 10 situations better than 92%
Ancient14
50% –
0.66 –
77.2 –
0.90–
43% of 80 duels –
38% of 8 situations –
Nuke13
62% –
0.70 –
77.5 –
0.92–
47% of 62 duels –
38% of 8 situations –
Anubis5
20% –
0.56 –
69.3 –
0.46–
40% of 20 duels –
50% of 2 situations –
Vertigo3
67% –
0.69 –
80.1 –
-
50% of 14 duels –
33% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How sikzy- plays

Across 231 matches sikzy- averages K/R 0.67 and ADR 76.2; the rating across the 49 rated matches is 0.95. Most room to improve: Rounds with 3K at 3.0%. That is better than only 9% of players on level 10. On average 14.7 kills per match, 51% of them headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 15 of 49 matches the rating was 1.10 or higher (31%), in 21 it was below 0.90. In 185 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: September 2026 at 0.99. sikzy- loses the most ELO in match 4 of the day (−65 ELO, win rate 41%). Things go best in match 1 of the day (+118 ELO, win rate 61%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.09, ADR −10.0, Win rate −5 pp, ELO −98. Last 30 days: 49 matches, win rate 55%, ELO balance +195.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.