shinigamiyo_
Name history of shinigamiyo_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Average24% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05. Last 3 months unchanged at 1.02. Right on the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.4. Last 3 months: 80.1 (at the start 80.7). Just below the average (80.4).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 57% (at the start 56%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months unchanged at 43%. Well below the average (52%).
Best month: October 2026 with 1,948. Last 3 months: 1,892 (at the start 1,496).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 52%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
shinigamiyo_ loses the most ELO on Mirage: −38 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.96 · Dust 2
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How shinigamiyo_ plays
Across 115 matches shinigamiyo_ averages K/R 0.71, ADR 80.2 and a rating of 1.02. Biggest strength: Headshot rate at 57%, better than 92% of level 9 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 9 players. Averages 16.0 kills per match with 57% headshots. The strongest map is Mirage with a 52% win rate in 21 matches. In 46 of 115 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 94 matches with detailed stats: 9 4Ks and 4 aces. Best month by rating: September 2026 at 1.05. shinigamiyo_ loses the most ELO on Mirage (−38 ELO, win rate 52%). Things go best in match 1 of the day (+18 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +18 ELO. Improved over the last three months: ELO +396. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 80.1, Headshots at 57%, Win rate at 43%. Last 30 days: 39 matches, win rate 41%, net ELO −67.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.