shadow7

Ukraine
On FACEIT since 2022 244 matches tracked 45 matches in 30 days
ELO ▲ 185
3,026
30-day peak: 3,026
Rank EU ▲ 2,298 places
#6,988 #397 in UA
30 days · before #9,286 · best #6,889
Last updated:

How does shadow7 play?

Rating 1.07 (from 186 matches) K/R 0.77 ADR 85.3 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 186 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsEntryHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

Opening

Average
The first duels of the round
Rounds with first kill 13%+2 pp better than 85%
Opening duels won 49%−2 pp better than 29%

Clutch

Average
Last one alive
Clutch 1v1 won 32%−8 pp better than 18%
Clutch 1v2 won 24%+3 pp better than 67%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+5 pp better than 81%
AWP share of kills 7%−4 pp better than 40%
K/D 1.05+0.01 better than 54%
Pistol kills per match 2.9
Knife kills 30 in 238 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%−0.4 pp better than 36%
Rounds with 3K 5.1%+1.0 pp better than 84%
MVPs per match 2.40.0 level
4Ks and aces 53x 4K, 3 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 44%
Utility damage per round 4.5+0.4 better than 61%
Enemies flashed per round 0.33+0.03 better than 61%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, ELO +201
= Stayed the same
K/R at 0.77, ADR at 85.5
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.78).

Patterns

From the last 238 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −10 ELO
48 matches · 54% wins
In match 2 of the day +109 ELO
52 matches · 40% wins
On Fridays +1 ELO, win rate 42%

shadow7 loses the most ELO on Dust 2: −10 ELO, 54% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Anubis
  2. Most kills in a match: 44 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
57% better than 71%
0.79 better than 71%
86.1 better than 75%
1.11 better than 72%
49% of 495 duels better than 34%
30% of 40 situations better than 25%
Dust 248
54% better than 57%
0.79 better than 72%
88.3 better than 82%
1.07 better than 59%
50% of 307 duels better than 41%
53% of 17 situations better than 87%
Anubis38
50% better than 39%
0.77 better than 63%
84.9 better than 71%
1.12 better than 76%
47% of 223 duels better than 22%
28% of 18 situations better than 23%
Ancient30
50% better than 38%
0.81 better than 80%
87.6 better than 78%
1.08 better than 69%
49% of 195 duels better than 33%
37% of 19 situations better than 46%
Nuke17
65% better than 76%
0.73 better than 39%
79.8 better than 44%
1.08-
39% of 103 duels better than 3%
27% of 11 situations better than 20%
Inferno13
31% -
0.67 -
79.8 -
0.76-
46% of 83 duels -
11% of 9 situations -
Cache3
0% -
0.54 -
62.5 -
0.68-
50% of 18 duels -
0% of 2 situations -
Vertigo3
0% -
0.66 -
82.5 -
0.84-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shadow7 plays

Across 238 matches shadow7 averages K/R 0.77 and ADR 85.3; the rating across the 186 rated matches is 1.07. Biggest strength: Rounds with first kill at 13%. That is better than 85% of players on level 10. Most room to improve: Clutch 1v1 won at 32%. That is better than only 18% of players on level 10. On average 17.1 kills per match, 56% of them headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 83 of 186 matches the rating was 1.10 or higher (45%), in 70 it was below 0.90. In 187 matches with detailed stats: 53 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. shadow7 loses the most ELO on Dust 2 (−10 ELO, win rate 54%). Things go best on Mirage (+188 ELO, win rate 57%). Improved over the last three months: Headshots +2 pp, ELO +201. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.77, ADR at 85.5. Last 30 days: 45 matches, win rate 64%, ELO balance +150.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.