senzai2

Russia
68 matches tracked 46 matches in 30 days
Last updated:

How does senzai2 play?

Rating 0.95 K/R 0.71 ADR 78.1 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 68 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 26%
better than most on level 7 about average weaker than most
Level 7

Compared with 1,182 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 47%−3 pp · Ø 50% better than 27%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%+1 pp · Ø 37% better than 53%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 44%−2 pp · Ø 46% better than 39%
AWP share of kills 20%+10 pp · Ø 10% better than 85%
K/D 0.90−0.10 · Ø 1.00 better than 16%
Pistol kills per match 2.9
Knife kills 1 in 68 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so slightly above the average (13.1%).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 72%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 51%
MVPs per match 2.1−0.1 · Ø 2.2 better than 40%
4Ks and aces 14x 4K, 0 aces in 68 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 13%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 45%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 7 average
Whether senzai2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 37%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 4 wins in a row · Nuke
  3. Highest rating in a match: 1.58 · Inferno

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
26% better than 1%
0.71 better than 45%
77.9 better than 43%
0.94 better than 29%
55% of 104 duels better than 77%
38% of 16 situations right on the average
Dust 212
50% -
0.71 -
81.5 -
0.93-
44% of 72 duels -
0% of 5 situations -
Anubis9
44% -
0.63 -
67.1 -
0.82-
46% of 50 duels -
40% of 5 situations -
Nuke9
33% -
0.65 -
73.5 -
0.85-
41% of 39 duels -
40% of 5 situations -
Ancient7
57% -
0.86 -
86.2 -
1.22-
42% of 31 duels -
40% of 5 situations -
Inferno7
71% -
0.76 -
85.3 -
0.99-
42% of 33 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How senzai2 plays

Across 68 matches senzai2 averages K/R 0.71, ADR 78.1 and a rating of 0.95. Most room to improve: Deaths per round at 79%, better than only 2% of level 7 players. Averages 15.9 kills per match with 44% headshots. The strongest map is Dust 2 with a 50% win rate in 12 matches. In 20 of 68 matches the rating was 1.10 or higher (29%), in 31 it was below 0.90. In 68 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: October 2026 at 0.96. Things go best on Mirage (+28 ELO, win rate 26%). Match no. 1 of the day goes best: 55% win rate, +25 ELO. Last 30 days: 46 matches, win rate 43%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.