sennseless

Russia
On FACEIT since 2021 216 matches tracked 29 matches in 30 days
Last updated:

How does sennseless play?

Rating 1.09 (from 178 matches) K/R 0.76 ADR 83.2 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 178 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 15%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 3.3
Knife kills 1 in 216 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so slightly above the average (4.3%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 38%
3K rounds 4.7%+0.4 pp · Ø 4.3% better than 67%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 32x 4K, 5 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.32).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.13−0.19 · Ø 0.32 better than 5%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +6 pp, ELO +355
= Stayed the same
K/R at 0.77, Rating at 1.09, ADR at 83.5, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.76). Just above the average (0.75).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −92 ELO
87 matches · 48% win rate
On Dust 2 −31 ELO
58 matches · 52% win rate
Between 12:00 and 18:00 −1 ELO, win rate 40%
On Sundays −91 ELO, win rate 40%

sennseless loses the most ELO on Mirage: −92 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 2.80 · Mirage
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
48% better than 28%
0.78 better than 61%
84.7 better than 63%
1.11 better than 67%
52% of 305 duels right on the average
36% of 33 situations better than 42%
Dust 258
52% better than 44%
0.72 better than 34%
79.1 better than 36%
1.01 better than 32%
49% of 179 duels better than 33%
52% of 31 situations better than 84%
Anubis34
32% better than 3%
0.74 better than 44%
83.3 better than 60%
1.09 better than 62%
53% of 120 duels better than 55%
53% of 17 situations better than 82%
Nuke21
62% better than 68%
0.82 better than 71%
84.8 better than 60%
1.23 better than 86%
58% of 57 duels better than 75%
44% of 9 situations better than 60%
Inferno8
63% -
0.78 -
87.6 -
1.07-
52% of 33 duels -
25% of 4 situations -
Ancient5
40% -
0.90 -
93.7 -
1.20-
54% of 24 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sennseless plays

Across 216 matches sennseless averages K/R 0.76 and ADR 83.2; the rating across the 178 rated matches is 1.09. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 16.9 kills per match with 45% headshots. The strongest map is Nuke with a 62% win rate in 21 matches. In 79 of 178 matches the rating was 1.10 or higher (44%), in 64 it was below 0.90. In 155 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: September 2026 at 1.13. sennseless loses the most ELO on Mirage (−92 ELO, win rate 48%). Things go best on Anubis (+19 ELO, win rate 32%). Match no. 1 of the day goes best: 61% win rate, −10 ELO. Improved over the last three months: Win rate +6 pp, ELO +355. Unchanged in recent months: K/R at 0.77, Rating at 1.09, ADR at 83.5, Headshots at 46%. Last 30 days: 29 matches, win rate 31%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.