saqqwa

Ukraine
On FACEIT since 2018 145 matches tracked 62 matches in 30 days
Last updated:

How does saqqwa play?

Rating 1.17 K/R 0.82 ADR 89.3 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90% on level 10
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 145 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 26% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More damage per round than the level 10 average.
Multi-killsClutcherDamage
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

saqqwa wins 53 of 100 opening duels. 2 percentage points above the level 10 average (51%).

Rounds with first kill 10%−1 pp better than 43%
Opening duels won 53%+2 pp better than 65%

Clutch

Strength
Last one alive

Averages 2.1 kills per match as the last one alive. 0.5 above the level 10 average (1.6).

Clutch 1v1 won 42%+2 pp better than 69%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 2.1+0.5 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.20 kills per death. 0.16 above the level 10 average (1.04).

Headshot rate 48%−3 pp better than 37%
AWP share of kills 16%+5 pp better than 74%
K/D 1.20+0.16 better than 90%
Pistol kills per match 3.5
Knife kills 2 in 145 matches

Impact

Strength
Damage and big rounds

Averages 2.9 round MVPs per match. 0.5 above the level 10 average (2.4).

2K rounds 15.1%+1.7 pp better than 84%
3K rounds 4.7%+0.6 pp better than 74%
MVPs per match 2.9+0.5 better than 93%
4Ks and aces 47x 4K, 2 aces in 141 matches

Utility and deaths

Strength
Nades, flashes and deaths

saqqwa dies in 68 of 100 rounds. 3 percentage points below the level 10 average (71%). Lower is better.

Utility hit rate 39%+4 pp better than 78%
Utility damage per round 5.4+1.3 better than 80%
Enemies flashed per round 0.31+0.01 better than 55%
Deaths per round 68%−3 pp better than 85%

Progress

One value per month, dashed line is the level 10 average
Whether saqqwa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 141 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.72
JunJulAugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −111 ELO
49 matches · 47% win rate
On Mirage −69 ELO
43 matches · 60% win rate
Between 12:00 and 18:00 −134 ELO, win rate 44%
On Sundays −25 ELO, win rate 43%

saqqwa loses the most ELO from match 5 of the day: −111 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 2.23 · Dust 2
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
60% better than 81%
0.76 better than 58%
85.0 better than 71%
1.10 better than 70%
52% of 163 duels on par
30% of 30 situations better than 25%
Dust 235
51% better than 45%
0.89 better than 95%
95.0 better than 95%
1.27 better than 95%
54% of 171 duels better than 65%
50% of 24 situations better than 82%
Ancient29
52% better than 44%
0.78 better than 68%
86.9 better than 75%
1.09 better than 72%
52% of 104 duels on par
57% of 14 situations better than 88%
Anubis13
46% -
0.80 -
84.3 -
1.16-
51% of 45 duels -
38% of 8 situations -
Inferno11
64% -
0.93 -
102.4 -
1.34-
63% of 41 duels -
50% of 6 situations -
Cache7
14% -
0.72 -
79.2 -
1.04-
37% of 27 duels -
20% of 5 situations -
Nuke7
57% -
0.92 -
94.9 -
1.24-
60% of 30 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How saqqwa plays

Across 145 matches saqqwa averages K/R 0.82, ADR 89.3 and a rating of 1.17. Biggest strength: Rating at 1.17, better than 90% of level 10 players. Averages 18.4 kills per match with 48% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 85 of 145 matches the rating was 1.10 or higher (59%), in 36 it was below 0.90. In 141 matches with detailed stats: 47 4Ks and 2 aces. Best month by rating: August 2026 at 1.27. saqqwa loses the most ELO from match 5 of the day (−111 ELO, win rate 47%). Things go best on Dust 2 (+21 ELO, win rate 51%). Match no. 2 of the day goes best: 59% win rate, −9 ELO. Last 30 days: 62 matches, win rate 48%, net ELO −94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.