sanchezess23

Ukraine
86 matches tracked 23 matches in 30 days
Last updated:

How does sanchezess23 play?

Rating 0.94 (from 45 matches) K/R 0.75 ADR 82.3 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30% on level 5
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 31% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 70%
Opening duels won 54%+5 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 47%+8 pp better than 89%
Clutch 1v2 won 13%−8 pp better than 11%
Clutch kills per match 1.3−0.3 better than 25%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 35%−9 pp better than 7%
AWP share of kills 2%−9 pp better than 13%
K/D 0.99+0.02 better than 65%
Pistol kills per match 2.1
Knife kills 1 in 86 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.8%+2.1 pp better than 93%
Rounds with 3K 3.0%−0.7 pp better than 21%
MVPs per match 2.2+0.1 better than 63%
4Ks and aces 12x 4K, 2 aces in 65 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 33%
Utility damage per round 1.1−2.8 better than 2%
Enemies flashed per round 0.07−0.18 better than 5%
Rounds with a death 76%+3 pp better than 22%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.75, ADR at 82.0, ELO at 1,115
▼ Got worse
Win rate −14 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.75 (at the start 0.78).

Patterns

From the last 86 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day +41 ELO
28 matches · 46% wins

sanchezess23 loses the most ELO in match 1 of the day: +41 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Cache
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis18
50% level
0.74 better than 65%
79.7 better than 54%
0.80-
50% of 74 duels better than 55%
31% of 13 situations better than 33%
Dust 218
28% better than 2%
0.75 better than 74%
80.4 better than 63%
0.97-
47% of 93 duels better than 37%
27% of 15 situations better than 22%
Ancient17
53% better than 64%
0.79 better than 86%
86.0 better than 84%
0.94-
51% of 77 duels better than 59%
50% of 16 situations better than 82%
Mirage17
76% better than 99%
0.72 better than 56%
81.3 better than 68%
1.03-
49% of 72 duels level
40% of 5 situations better than 58%
Inferno5
60% -
0.73 -
78.8 -
0.86-
67% of 15 duels -
50% of 6 situations -
Nuke5
40% -
0.67 -
79.2 -
0.81-
57% of 21 duels -
50% of 6 situations -
Cache4
50% -
0.85 -
92.9 -
1.23-
75% of 12 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sanchezess23 plays

Across 86 matches sanchezess23 averages K/R 0.75 and ADR 82.3; the rating across the 45 rated matches is 0.94. Biggest strength: Opening duels won at 54%. That is better than 91% of players on level 5. Most room to improve: Utility damage per round at 1.1. That is better than only 2% of players on level 5. On average 17.0 kills per match, 35% of them headshots. The strongest map is Mirage with a 76% win rate in 17 matches. In 11 of 45 matches the rating was 1.10 or higher (24%), in 20 it was below 0.90. In 65 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: September 2026 at 0.95. sanchezess23 loses the most ELO in match 1 of the day (+41 ELO, win rate 46%). Things go best in match 2 of the day (+50 ELO, win rate 71%). Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 0.75, ADR at 82.0, ELO at 1,115. Last 30 days: 23 matches, win rate 48%, ELO balance +41.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.