samp4s
Name history of samp4s
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does samp4s play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 1,682 players on level 9, each player over up to their last 100 matches.
Opening
Averagesamp4s gets the first kill in 9 of 100 rounds. 1 percentage point below the level 9 average (10%).
Clutch
AverageAverages 3.0 kills per match as the last one alive. 1.4 above the level 9 average (1.6).
Weapons and aim
Strength1.12 kills per death. 0.11 above the level 9 average (1.01).
Impact
Averagesamp4s gets exactly 2 kills in 14.9 of 100 rounds. 1.8 percentage points above the level 9 average (13.1%).
Utility and deaths
Average23 of 100 nades by samp4s deal damage or blind an enemy. 12 percentage points below the level 9 average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.73). 0.06 above the level 9 average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17.
Damage per round (ADR)
Best month: September 2026 with 87.3. Last 3 months: 83.7 (at the start 77.5). 4.0 above the level 9 average (79.7).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 53% (at the start 56%). 5 percentage points above the level 9 average (48%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 49% (at the start 38%). 1 percentage point below the level 9 average (50%).
Best month: August 2026 with 1,970.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 174 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
samp4s loses the most ELO in match 1 of the day: −18 ELO, 32% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.49 · Dust 2
- Most kills in a match: 39 · Dust 2
- Longest win streak: 5 wins in a row · Cache
Maps in detail
from the last 174 matchesCompared with players on the same level who have at least 15 matches on the map.
How samp4s plays
Across 174 matches samp4s averages K/R 0.77 and ADR 81.8; the rating across the 124 rated matches is 1.13. Biggest strength: Rating at 1.13, better than 90% of level 9 players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 9 players. Averages 17.0 kills per match with 54% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 63 of 124 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 124 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: September 2026 at 1.17. samp4s loses the most ELO in match 1 of the day (−18 ELO, win rate 32%). Things go best from match 5 of the day (+119 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +119 ELO. Improved over the last three months: K/R +0.06, ADR +6.2, Win rate +11 pp. Got weaker: Headshots −3 pp. Last 30 days: 92 matches, win rate 48%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.