Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).
Compared with 1,166 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Average33% of 1v2s won and so well above the average (22%).
Weapons and aim
Average55% headshots and so well above the average (46%).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (3.9%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.68 (at the start 0.74). Slightly below the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 0.95 (at the start 1.03). Clearly below the average (1.01).
Damage per round (ADR)
Last 3 months: 74.9 (at the start 77.7). Slightly below the average (79.6).
Share of headshot kills
Last 3 months: 56% (at the start 54%). Well above the average (46%).
Matches won (win rate)
Last 3 months: 48% (at the start 46%). Clearly below the average (51%).
Last 3 months: 1,322 (at the start 1,454).
Rounds with first kill
1v1 clutches won
Patterns
From the last 138 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
s33b1 loses the most ELO in match 1 of the day: −73 ELO, 34% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.99 · Nuke
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 138 matchesCompared with players on the same level who have at least 15 matches on the map.
How s33b1 plays
Across 138 matches s33b1 averages K/R 0.70, ADR 76.1 and a rating of 0.98. Biggest strength: Headshot rate at 55%, better than 91% of level 7 players. Most room to improve: 3K rounds at 2.8%, better than only 11% of level 7 players. Averages 15.6 kills per match with 55% headshots. The strongest map is Mirage with a 57% win rate in 63 matches. In 47 of 138 matches the rating was 1.10 or higher (34%), in 61 it was below 0.90. In 69 matches with detailed stats: 14 4Ks and 1 ace. s33b1 loses the most ELO in match 1 of the day (−73 ELO, win rate 34%). Things go best from match 5 of the day (+30 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +30 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.06, Rating −0.08, ELO −132. Unchanged in recent months: ADR at 74.9, Win rate at 48%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.