reyalP_00
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (11%).
Clutch
Average35% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average55% headshots and so clearly above the average (52%).
Impact
WeaknessExactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).
Utility and deaths
Strength45% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.03. Last 3 months: 1.00 (at the start 1.03). Slightly below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 78.8. Last 3 months: 76.2 (at the start 78.8). Slightly below the average (80.6).
Share of headshot kills
Best month: October 2026 with 63%. Last 3 months unchanged at 55%. Clearly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 53% (at the start 49%). Just above the average (52%).
Best month: July 2026 with 2,916. Last 3 months: 2,861 (at the start 2,786).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 58%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
reyalP_00 loses the most ELO on Anubis: −90 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Inferno
- Highest rating in a match: 2.11 · Ancient
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How reyalP_00 plays
Across 192 matches reyalP_00 averages K/R 0.71, ADR 77.1 and a rating of 1.01. Biggest strength: Utility hit rate at 45%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 15.4 kills per match with 55% headshots. The strongest map is Nuke with a 57% win rate in 23 matches. In 75 of 192 matches the rating was 1.10 or higher (39%), in 76 it was below 0.90. In 119 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.03. reyalP_00 loses the most ELO on Anubis (−90 ELO, win rate 48%). Things go best on Ancient (+103 ELO, win rate 51%). Match no. 4 of the day goes best: 57% win rate, +73 ELO. Improved over the last three months: Win rate +4 pp, ELO +75. Got weaker: K/R −0.05. Unchanged in recent months: Rating at 1.00, ADR at 76.2, Headshots at 55%. Last 30 days: 26 matches, win rate 54%, net ELO +53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.