rasher666
How does rasher666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches (50+).
Opening
Averagerasher666 gets the first kill in 13 of 100 rounds. 3 percentage points above the level 8 average (10%).
Clutch
WeaknessAverages 1.0 kills per match as the last one alive. 0.6 below the level 8 average (1.6).
Weapons and aim
Average59 of 100 kills by rasher666 are headshots. 12 percentage points above the level 8 average (47%).
Impact
Averagerasher666 gets exactly 2 kills in 12.7 of 100 rounds. 0.4 percentage points below the level 8 average (13.1%).
Utility and deaths
WeaknessAverages 1.7 utility damage per round from HEs and mollies. 2.6 below the level 8 average (4.3).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.74). On par with the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03.
Damage per round (ADR)
Best month: October 2026 with 80.9. Last 3 months: 77.7 (at the start 79.7). 1.6 below the level 8 average (79.3).
Share of headshot kills
Best month: September 2026 with 64%. Last 3 months: 61% (at the start 49%). 14 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 48%). 1 percentage point above the level 8 average (50%).
Best month: September 2026 with 1,912. Last 3 months: 1,532 (at the start 1,357).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 316 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
rasher666 loses the most ELO on Mirage: −83 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 316 matchesCompared with players on the same level who have at least 15 matches on the map.
How rasher666 plays
Across 316 matches rasher666 averages K/R 0.72 and ADR 78.1; the rating across the 232 rated matches is 0.96. Biggest strength: Headshot rate at 59%, better than 97% of level 8 players. Most room to improve: Utility damage per round at 1.7, better than only 3% of level 8 players. Averages 16.1 kills per match with 59% headshots. The strongest map is Ancient with a 61% win rate in 62 matches. In 73 of 232 matches the rating was 1.10 or higher (31%), in 109 it was below 0.90. In 232 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: August 2026 at 1.03. rasher666 loses the most ELO on Mirage (−83 ELO, win rate 45%). Things go best on Anubis (+66 ELO, win rate 53%). Match no. 2 of the day goes best: 64% win rate, −17 ELO. Improved over the last three months: Headshots +12 pp, Win rate +3 pp, ELO +175. Unchanged in recent months: K/R at 0.72, ADR at 77.7. Last 30 days: 71 matches, win rate 49%, net ELO +12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.