rakneb0rak

Ukraine
262 matches tracked 59 matches in 30 days
Last updated:

How does rakneb0rak play?

Rating 1.06 K/R 0.76 ADR 81.8 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 262 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (203 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Strength
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 89%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 93%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 48%
AWP share of kills 4%−6 pp · Ø 10% better than 25%
K/D 1.09+0.07 · Ø 1.02 better than 80%
Pistol kills per match 3.0
Knife kills 4 in 262 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.3%).

2K rounds 13.8%+0.5 pp · Ø 13.3% better than 66%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 28x 4K, 3 aces in 203 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 72%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 84%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
ADR at 81.3, Win rate at 49%
▼ Got worse
K/R −0.04, Rating −0.07, ELO −153

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.73).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −296 ELO
72 matches · 44% win rate
On Anubis −253 ELO
59 matches · 46% win rate
On Thursdays −150 ELO, win rate 42%

rakneb0rak loses the most ELO in match 1 of the day: −296 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 43 · Anubis
  3. Highest rating in a match: 2.10 · Anubis

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
58% better than 77%
0.77 better than 72%
82.1 better than 64%
1.07 better than 72%
48% of 242 duels better than 37%
51% of 41 situations better than 87%
Anubis59
46% better than 34%
0.77 better than 71%
82.8 better than 64%
1.08 better than 74%
50% of 230 duels better than 46%
40% of 47 situations better than 55%
Dust 252
48% better than 42%
0.78 better than 77%
83.4 better than 71%
1.11 better than 81%
51% of 192 duels better than 54%
44% of 36 situations better than 68%
Ancient39
44% better than 28%
0.75 better than 58%
84.0 better than 67%
1.06 better than 68%
50% of 190 duels better than 44%
41% of 22 situations better than 57%
Inferno34
50% better than 42%
0.71 better than 39%
79.3 better than 43%
0.99 better than 36%
45% of 115 duels better than 16%
40% of 20 situations better than 58%
Nuke9
67% -
0.60 -
65.9 -
0.87-
39% of 38 duels -
100% of 1 situations -
Cache8
38% -
0.79 -
80.2 -
1.10-
43% of 37 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rakneb0rak plays

Across 262 matches rakneb0rak averages K/R 0.76, ADR 81.8 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 9 players. Most room to improve: Opening duels won at 47%, better than only 21% of level 9 players. Averages 16.8 kills per match with 48% headshots. The strongest map is Mirage with a 58% win rate in 60 matches. In 118 of 262 matches the rating was 1.10 or higher (45%), in 84 it was below 0.90. In 203 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: July 2026 at 1.12. rakneb0rak loses the most ELO in match 1 of the day (−296 ELO, win rate 44%). Things go best on Mirage (+65 ELO, win rate 58%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.04, Rating −0.07, ELO −153. Unchanged in recent months: ADR at 81.3, Win rate at 49%. Last 30 days: 59 matches, win rate 44%, net ELO −135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.