qzd104

Russia
76 matches tracked
Last updated:

How does qzd104 play?

Rating 1.14 (from 40 matches) K/R 0.91 ADR 95.2 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95% on level 7
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 40 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 25% good 1.10 to 1.29 8% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
AWPerMulti-killsEntry
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 16%+6 pp better than 98%
Opening duels won 58%+8 pp better than 97%

Clutch

Average
Last one alive
Clutch 1v1 won 31%−8 pp better than 17%
Clutch 1v2 won 36%+15 pp better than 99%
Clutch kills per match 1.5−0.2 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−6 pp better than 17%
AWP share of kills 22%+11 pp better than 91%
K/D 1.26+0.26 better than 99%
Pistol kills per match 3.2
Knife kills 1 in 76 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.7%+3.5 pp better than 99%
Rounds with 3K 5.0%+1.1 pp better than 91%
MVPs per match 3.0+0.7 better than 99%
4Ks and aces 9x 4K, 1 ace in 33 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 2.1−2.1 better than 9%
Enemies flashed per round 0.20−0.07 better than 34%
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Rating +0.17, Headshots +11 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, ADR −10.9, Win rate −15 pp, ELO −73

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: July 2026 with 0.95. Last 3 months: 0.85 (at the start 0.95).

Patterns

From the last 76 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −27 ELO
25 matches · 48% wins
On Wednesdays −20 ELO, win rate 48%

qzd104 loses the most ELO on Mirage: −27 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Dust 2
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
48% better than 41%
0.93 better than 99%
97.4 better than 98%
1.09-
60% of 130 duels better than 95%
59% of 17 situations better than 93%
Dust 223
52% better than 57%
0.90 better than 99%
94.5 better than 98%
1.17-
59% of 120 duels better than 93%
9% of 11 situations better than 2%
Anubis14
64% -
0.89 -
95.6 -
1.17-
59% of 68 duels -
40% of 5 situations -
Nuke6
33% -
0.88 -
85.8 -
1.09-
47% of 36 duels -
33% of 3 situations -
Inferno5
60% -
0.83 -
92.2 -
0.83-
65% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qzd104 plays

Across 76 matches qzd104 averages K/R 0.91 and ADR 95.2; the rating across the 40 rated matches is 1.14. Biggest strength: Damage per round (ADR) at 95.2. That is better than 99% of players on level 7. Most room to improve: Utility damage per round at 2.1. That is better than only 9% of players on level 7. On average 20.2 kills per match, 40% of them headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 17 of 40 matches the rating was 1.10 or higher (43%), in 14 it was below 0.90. In 33 matches with detailed stats: 9 4Ks and 1 aces. Best month by rating: September 2026 at 1.31. qzd104 loses the most ELO on Mirage (−27 ELO, win rate 48%). Things go best on Dust 2 (+53 ELO, win rate 52%). Improved over the last three months: Rating +0.17, Headshots +11 pp. Got weaker: K/R −0.10, ADR −10.9, Win rate −15 pp, ELO −73.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.