puute

IS
On FACEIT since 2020 218 matches tracked 200 matches in 30 days
ELO ▲ 395
3,311
30-day peak: 3,300
Rank EU ▲ 940 places
#2,136 #10 in IS
30 days · before #3,076 · best #2,136
Last updated:

How does puute play?

Rating 1.14 K/R 0.81 ADR 85.7 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85% on level 10
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 218 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 57%+6 pp better than 88%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 41%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 34%+23 pp better than 98%
K/D 1.14+0.11 better than 81%
Pistol kills per match 3.3
Knife kills 10 in 218 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.6%+1.3 pp better than 77%
Rounds with 3K 5.4%+1.3 pp better than 89%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 51x 4K, 5 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.38+0.08 better than 74%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 218 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −142 ELO
83 matches · 58% wins
On Ancient −75 ELO
41 matches · 51% wins
On Sundays +31 ELO, win rate 43%

puute loses the most ELO on Mirage: −142 ELO, 58% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Cache
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.61 · Mirage

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
58% better than 72%
0.81 better than 78%
84.7 better than 69%
1.13 better than 78%
56% of 457 duels better than 75%
40% of 43 situations better than 56%
Dust 261
62% better than 82%
0.84 better than 88%
88.8 better than 83%
1.18 better than 86%
65% of 362 duels better than 96%
29% of 38 situations better than 24%
Ancient41
51% better than 45%
0.83 better than 84%
87.9 better than 80%
1.16 better than 84%
53% of 230 duels better than 61%
46% of 28 situations better than 76%
Anubis17
53% level
0.76 better than 60%
83.4 better than 62%
1.07 better than 61%
46% of 95 duels better than 20%
29% of 7 situations better than 29%
Inferno8
63% -
0.70 -
75.2 -
0.95-
47% of 43 duels -
50% of 4 situations -
Nuke6
50% -
0.69 -
72.3 -
1.03-
42% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How puute plays

Across 218 matches puute averages K/R 0.81, ADR 85.7 and a rating of 1.14. Biggest strength: Rounds with first kill at 14%. That is better than 91% of players on level 10. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 10. On average 18.3 kills per match, 49% of them headshots. The strongest map is Dust 2 with a 62% win rate in 61 matches. In 107 of 218 matches the rating was 1.10 or higher (49%), in 58 it was below 0.90. In 218 matches with detailed stats: 51 4Ks and 5 aces. Best month by rating: October 2026 at 1.14. puute loses the most ELO on Mirage (−142 ELO, win rate 58%). Things go best on Dust 2 (+208 ELO, win rate 62%). Last 30 days: 200 matches, win rate 59%, ELO balance +3.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.