proklyat__

Russia
246 matches tracked 47 matches in 30 days
Last updated:

How does proklyat__ play?

Rating 1.15 (from 245 matches) K/R 0.81 ADR 83.8 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 245 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 59%+8 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 21%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 30%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 42%
AWP share of kills 28%+18 pp · Ø 10% better than 96%
K/D 1.20+0.18 · Ø 1.02 better than 95%
Pistol kills per match 2.9
Knife kills 4 in 246 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 92%
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 60%
MVPs per match 2.2−0.1 · Ø 2.3 better than 44%
4Ks and aces 38x 4K, 5 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 22%
Deaths per round 68%−4 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.81, Rating at 1.14, ADR at 84.2, Win rate at 45%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.81 (at the start 0.82). Clearly above the average (0.73).

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −136 ELO
88 matches · 45% win rate
In match 4 of the day −67 ELO
31 matches · 39% win rate
Between 0:00 and 6:00 −67 ELO, win rate 36%
On Wednesdays −50 ELO, win rate 37%

proklyat__ loses the most ELO on Mirage: −136 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.80 · Dust 2

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
45% better than 30%
0.82 better than 85%
84.1 better than 71%
1.14 better than 85%
62% of 430 duels better than 96%
33% of 54 situations better than 38%
Dust 264
42% better than 22%
0.78 better than 76%
81.7 better than 60%
1.11 better than 81%
59% of 302 duels better than 91%
39% of 31 situations better than 53%
Inferno43
51% better than 41%
0.87 better than 93%
86.9 better than 79%
1.26 better than 94%
59% of 219 duels better than 83%
30% of 27 situations better than 29%
Anubis35
46% better than 32%
0.80 better than 79%
84.1 better than 68%
1.13 better than 81%
55% of 168 duels better than 73%
32% of 22 situations better than 36%
Cache11
27% -
0.80 -
85.7 -
1.11-
61% of 67 duels -
50% of 4 situations -
Overpass4
25% -
0.87 -
86.1 -
1.24-
54% of 28 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How proklyat__ plays

Across 246 matches proklyat__ averages K/R 0.81 and ADR 83.8; the rating across the 245 rated matches is 1.15. Biggest strength: Opening duels won at 59%, better than 97% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 9 players. Averages 18.1 kills per match with 47% headshots. The strongest map is Inferno with a 51% win rate in 43 matches. In 129 of 245 matches the rating was 1.10 or higher (53%), in 59 it was below 0.90. In 185 matches with detailed stats: 38 4Ks and 5 aces. Best month by rating: June 2026 at 1.24. proklyat__ loses the most ELO on Mirage (−136 ELO, win rate 45%). Things go best on Inferno (+6 ELO, win rate 51%). Match no. 1 of the day goes best: 56% win rate, −22 ELO. Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.14, ADR at 84.2, Win rate at 45%. Last 30 days: 47 matches, win rate 47%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.