pojaGOAT

XK
On FACEIT since 2020 348 matches tracked 191 matches in 30 days
ELO ▲ 15
3,098
30-day peak: 3,152
Rank EU ▲ 766 places
#5,242
XK #50 in XK
30 days · prev. #6,008 · best #4,920
Last updated:

How does pojaGOAT play?

Rating 1.11 K/R 0.80 ADR 85.2 from 348 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 348 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 3.1
Knife kills 6 in 348 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 70%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 90x 4K, 5 aces in 348 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 20%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 37%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether pojaGOAT is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 348 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.84.

Patterns

From the last 348 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Fridays −119 ELO, win rate 39%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.51 · Dust 2
  3. Most kills in a match: 39 · Inferno

Maps in detail

from the last 348 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
49% better than 25%
0.81 better than 71%
84.0 better than 58%
1.12 better than 67%
56% of 441 duels better than 70%
49% of 45 situations better than 79%
Dust 295
55% right on the average
0.83 better than 79%
87.2 better than 74%
1.15 better than 72%
52% of 446 duels better than 46%
39% of 44 situations better than 49%
Ancient59
54% better than 44%
0.83 better than 80%
91.5 better than 87%
1.13 better than 72%
59% of 383 duels better than 84%
28% of 25 situations better than 24%
Anubis47
57% better than 57%
0.75 right on the average
80.1 better than 41%
1.05 better than 46%
50% of 171 duels better than 35%
36% of 25 situations better than 44%
Cache27
48% better than 18%
0.74 better than 29%
80.4 better than 29%
0.99 better than 14%
41% of 132 duels better than 5%
38% of 13 situations right on the average
Inferno8
38% -
0.81 -
82.8 -
1.13-
45% of 38 duels -
50% of 2 situations -
Nuke7
71% -
0.77 -
81.6 -
1.03-
19% of 27 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pojaGOAT plays

Across 348 matches pojaGOAT averages K/R 0.80, ADR 85.2 and a rating of 1.11. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 61% headshots. The strongest map is Anubis with a 57% win rate in 47 matches. In 169 of 348 matches the rating was 1.10 or higher (49%), in 99 it was below 0.90. In 348 matches with detailed stats: 90 4Ks and 5 aces. Best month by rating: August 2026 at 1.16. Things go best in match 3 of the day (+49 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +49 ELO. Last 30 days: 191 matches, win rate 53%, net ELO +133.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.