petigrun

Finland
On FACEIT since 2021 255 matches tracked 101 matches in 30 days
ELO ▲ 166
2,026
30-day peak: 2,154
Rank SA ▲ 1,160 places
#5,995
FI #5,147 in FI
30 days · prev. #7,155 · best #5,995
Last updated:

How does petigrun play?

Rating 0.98 K/R 0.71 ADR 76.8 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 255 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 25%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 50%−1 pp · Ø 51% better than 45%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 67%
AWP share of kills 7%−3 pp · Ø 10% better than 43%
K/D 0.97−0.05 · Ø 1.02 better than 33%
Pistol kills per match 2.6
Knife kills 10 in 255 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 37%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 26x 4K, 3 aces in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 39%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 43%
Deaths per round 73%+1 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 9 average
Whether petigrun is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 255 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −97 ELO
86 matches · 52% win rate
On Mirage −52 ELO
77 matches · 53% win rate
On Mondays −49 ELO, win rate 31%

petigrun loses the most ELO on Dust 2: −97 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Dust 2
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 12 wins in a row · Cache

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 286
52% better than 53%
0.69 better than 30%
75.6 better than 26%
0.97 better than 34%
52% of 435 duels better than 60%
48% of 25 situations better than 78%
Mirage77
53% better than 57%
0.71 better than 38%
76.9 better than 32%
0.97 better than 32%
49% of 407 duels better than 39%
32% of 47 situations better than 32%
Anubis35
69% better than 93%
0.74 right on the average
81.4 better than 53%
1.03 better than 54%
54% of 168 duels better than 69%
38% of 24 situations right on the average
Cache23
30% -
0.66 -
73.2 -
0.92-
43% of 107 duels -
44% of 9 situations -
Inferno22
73% better than 94%
0.72 better than 45%
78.8 better than 43%
1.02 better than 48%
47% of 105 duels better than 23%
29% of 7 situations better than 28%
Ancient9
33% -
0.65 -
73.4 -
0.90-
45% of 55 duels -
67% of 3 situations -
Nuke3
0% -
0.73 -
76.3 -
0.96-
42% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How petigrun plays

Across 255 matches petigrun averages K/R 0.71, ADR 76.8 and a rating of 0.98. Biggest strength: Rounds with first kill at 12%, better than 78% of level 9 players. Averages 15.1 kills per match with 51% headshots. The strongest map is Inferno with a 73% win rate in 22 matches. In 87 of 255 matches the rating was 1.10 or higher (34%), in 104 it was below 0.90. In 255 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: October 2026 at 1.02. petigrun loses the most ELO on Dust 2 (−97 ELO, win rate 52%). Things go best in match 1 of the day (+6 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +6 ELO. Last 30 days: 101 matches, win rate 55%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.