paqoe
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average57% headshots and so well above the average (50%).
Impact
Average2.2 MVPs per match and so right on the average (2.2).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.73 (at the start 0.79). Just above the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 1.03 (at the start 1.12). Just above the average (1.01).
Damage per round (ADR)
Last 3 months: 79.9 (at the start 85.2). Just above the average (79.4).
Share of headshot kills
Last 3 months: 58% (at the start 56%). Well above the average (50%).
Matches won (win rate)
Last 3 months: 50% (at the start 63%). Clearly above the average (45%).
Last 3 months: 2,424 (at the start 2,646).
Rounds with first kill
1v1 clutches won
Patterns
From the last 167 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
paqoe loses the most ELO in match 1 of the day: −29 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Anubis
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.27 · Mirage
Maps in detail
from the last 167 matchesCompared with players on the same level who have at least 15 matches on the map.
How paqoe plays
Across 167 matches paqoe averages K/R 0.75, ADR 81.6 and a rating of 1.06. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 73 of 167 matches the rating was 1.10 or higher (44%), in 63 it was below 0.90. In 100 matches with detailed stats: 13 4Ks and 1 ace. paqoe loses the most ELO in match 1 of the day (−29 ELO, win rate 48%). Things go best on Ancient (+30 ELO, win rate 50%). Match no. 2 of the day goes best: 60% win rate, −16 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.06, Rating −0.09, ADR −5.3, Win rate −13 pp, ELO −222.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.