os7vklZuBC

Russia
334 matches tracked 134 matches in 30 days
ELO ▲ 110
3,163
30-day peak: 3,297
Rank EU ▲ 479 places
#3,981
RU #1,133 in RU
30 days · prev. #4,460 · best #3,960
Last updated:

How does os7vklZuBC play?

Rating 1.08 K/R 0.78 ADR 87.1 from 334 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 334 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (277 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 62%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so just above the average (53%).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.08+0.03 · Ø 1.05 better than 49%
Pistol kills per match 2.9
Knife kills 5 in 334 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.2%+0.6 pp · Ø 13.6% better than 59%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 45x 4K, 5 aces in 277 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.1+1.2 · Ø 3.9 better than 83%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +164
= Stayed the same
K/R at 0.78, Rating at 1.07, ADR at 86.6, Win rate at 51%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.81). Slightly above the average (0.75).

Patterns

From the last 334 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −78 ELO
42 matches · 43% win rate
On Anubis −25 ELO
27 matches · 44% win rate
On Wednesdays −31 ELO, win rate 36%

os7vklZuBC loses the most ELO in match 4 of the day: −78 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 50 · Mirage

Maps in detail

from the last 334 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage125
53% better than 41%
0.78 better than 58%
88.0 better than 76%
1.08 better than 54%
56% of 612 duels better than 70%
32% of 62 situations better than 28%
Dust 2120
57% better than 58%
0.80 better than 69%
88.1 better than 77%
1.11 better than 61%
55% of 533 duels better than 64%
46% of 71 situations better than 70%
Anubis27
44% better than 15%
0.70 better than 24%
77.9 better than 29%
0.96 better than 18%
44% of 113 duels better than 10%
47% of 15 situations better than 71%
Cache24
38% better than 2%
0.78 better than 43%
88.2 better than 64%
1.02 better than 22%
57% of 99 duels better than 59%
36% of 14 situations better than 41%
Inferno15
40% better than 4%
0.79 better than 55%
84.2 better than 49%
1.10 better than 45%
59% of 61 duels better than 62%
27% of 11 situations better than 21%
Nuke13
31% -
0.75 -
83.7 -
0.97-
54% of 52 duels -
0% of 4 situations -
Ancient10
50% -
0.87 -
92.9 -
1.19-
48% of 48 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How os7vklZuBC plays

Across 334 matches os7vklZuBC averages K/R 0.78, ADR 87.1 and a rating of 1.08. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 57% win rate in 120 matches. In 143 of 334 matches the rating was 1.10 or higher (43%), in 99 it was below 0.90. In 277 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: July 2026 at 1.13. os7vklZuBC loses the most ELO in match 4 of the day (−78 ELO, win rate 43%). Things go best on Dust 2 (+349 ELO, win rate 57%). Improved over the last three months: ELO +164. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 86.6, Win rate at 51%. Last 30 days: 134 matches, win rate 51%, net ELO +235.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.