ntulenkov8

Russia
On FACEIT since 2024 80 matches tracked 20 matches in 30 days
Last updated:
Next update possible in 6m 45s

How does ntulenkov8 play?

Rating 1.04 K/R 0.77 ADR 88.8 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 80 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 35% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 52%+1 pp · Ø 51% better than 60%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 34%
AWP share of kills 12%+1 pp · Ø 11% better than 65%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.5
Zeus kills1 in 80 matches
Knife kills 3 in 80 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 65%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 45%
MVPs per match 2.6+0.3 · Ø 2.3 better than 82%
4Ks and aces 21x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 81%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ntulenkov8 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 80 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mondays ±0 ELO, win rate 30%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Highest rating in a match: 2.56 · Mirage
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
41% better than 16%
0.79 better than 75%
90.1 better than 89%
1.07 better than 66%
54% of 130 duels better than 68%
33% of 15 situations better than 36%
Dust 218
67% better than 93%
0.81 better than 82%
89.3 better than 86%
1.12 better than 78%
54% of 96 duels better than 67%
50% of 10 situations better than 80%
Anubis12
42% -
0.77 -
89.4 -
1.00-
53% of 77 duels -
29% of 7 situations -
Ancient10
30% -
0.81 -
92.2 -
1.05-
52% of 81 duels -
25% of 4 situations -
Inferno6
33% -
0.84 -
100.6 -
1.16-
54% of 41 duels -
17% of 6 situations -
Nuke6
67% -
0.69 -
80.4 -
0.94-
49% of 37 duels -
60% of 5 situations -
Cache5
40% -
0.54 -
72.1 -
0.71-
26% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ntulenkov8 plays

Across 80 matches ntulenkov8 averages K/R 0.77, ADR 88.8 and a rating of 1.04. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Dust 2 with a 67% win rate in 18 matches. In 27 of 80 matches the rating was 1.10 or higher (34%), in 25 it was below 0.90. In 80 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. Last 30 days: 20 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.