noxchidvizh

Russia
216 matches tracked 45 matches in 30 days
Last updated:

How does noxchidvizh play?

Rating 0.98 K/R 0.70 ADR 74.9 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 216 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 31%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 25%
Opening duels won 49%−2 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 7%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 52%+1 pp · Ø 51% better than 56%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 0.98−0.05 · Ø 1.03 better than 24%
Pistol kills per match 3.0
Knife kills 9 in 216 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 12.1%−1.1 pp · Ø 13.2% better than 15%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 31%
4Ks and aces 21x 4K, 2 aces in 175 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 31%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +102
= Stayed the same
Headshots at 52%
▼ Got worse
K/R −0.14, Rating −0.19, ADR −14.2, Win rate −15 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.68 (at the start 0.82). Clearly below the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −56 ELO
45 matches · 53% win rate
On Nuke −50 ELO
23 matches · 52% win rate
Between 0:00 and 6:00 −25 ELO, win rate 35%
On Sundays −50 ELO, win rate 42%

noxchidvizh loses the most ELO in match 1 of the day: −56 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Longest win streak: 17 wins in a row · Dust 2
  3. Highest rating in a match: 2.43 · Dust 2

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
58% better than 73%
0.69 better than 24%
71.9 better than 9%
0.98 better than 29%
55% of 286 duels better than 70%
33% of 43 situations better than 35%
Dust 252
67% better than 91%
0.75 right on the average
79.7 better than 39%
1.05 right on the average
54% of 218 duels better than 63%
33% of 15 situations better than 36%
Anubis23
52% better than 46%
0.70 better than 26%
77.3 better than 26%
0.96 better than 20%
54% of 89 duels better than 63%
32% of 22 situations better than 35%
Nuke23
52% better than 38%
0.69 better than 27%
75.3 better than 23%
0.96 better than 23%
50% of 86 duels better than 35%
27% of 15 situations better than 26%
Ancient21
62% better than 80%
0.67 better than 15%
73.0 better than 10%
0.94 better than 18%
42% of 78 duels better than 7%
27% of 11 situations better than 23%
Cache8
75% -
0.77 -
81.4 -
1.06-
45% of 33 duels -
40% of 5 situations -
Inferno7
29% -
0.49 -
59.5 -
0.65-
26% of 34 duels -
0% of 1 situations -
Vertigo3
33% -
0.74 -
80.8 -
0.96-
50% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noxchidvizh plays

Across 216 matches noxchidvizh averages K/R 0.70, ADR 74.9 and a rating of 0.98. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 14.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 67% win rate in 52 matches. In 81 of 216 matches the rating was 1.10 or higher (38%), in 99 it was below 0.90. In 175 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.13. noxchidvizh loses the most ELO in match 1 of the day (−56 ELO, win rate 53%). Things go best on Ancient (+30 ELO, win rate 62%). Improved over the last three months: ELO +102. Got weaker: K/R −0.14, Rating −0.19, ADR −14.2, Win rate −15 pp. Unchanged in recent months: Headshots at 52%. Last 30 days: 45 matches, win rate 51%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.