noid_

Russia
On FACEIT since 2019 144 matches tracked 38 matches in 30 days
Last updated:

How does noid_ play?

Rating 0.97 (from 104 matches) K/R 0.69 ADR 74.0 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22% on level 10
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 104 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 23% very weak below 0.75 22%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 38%−2 pp better than 47%
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 13%+2 pp better than 67%
K/D 1.01−0.03 better than 40%
Pistol kills per match 2.6
Knife kills 1 in 144 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−1.4 pp better than 15%
Rounds with 3K 3.4%−0.7 pp better than 20%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 9x 4K, 3 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 88%
Utility damage per round 3.4−0.7 better than 31%
Enemies flashed per round 0.20−0.10 better than 24%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.68, ADR at 72.9
▼ Got worse
Win rate −10 pp, ELO −66

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.68 (at the start 0.71).

Patterns

From the last 144 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day +30 ELO
21 matches · 43% wins
Between 18:00 and 24:00 +30 ELO, win rate 45%
On Sundays ±0 ELO, win rate 44%

noid_ loses the most ELO in match 3 of the day: +30 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 30 · Nuke

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
50% better than 42%
0.68 better than 22%
73.2 better than 15%
0.93 better than 17%
49% of 212 duels better than 35%
49% of 37 situations better than 80%
Dust 249
53% better than 54%
0.70 better than 30%
75.5 better than 23%
1.03 better than 46%
51% of 170 duels level
45% of 33 situations better than 71%
Ancient26
46% better than 25%
0.65 better than 9%
71.2 better than 5%
0.94 better than 18%
51% of 104 duels level
0% of 11 situations better than 1%
Inferno5
40% -
0.75 -
78.4 -
1.05-
62% of 13 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noid_ plays

Across 144 matches noid_ averages K/R 0.69 and ADR 74.0; the rating across the 104 rated matches is 0.97. Biggest strength: Utility with impact at 41%. That is better than 88% of players on level 10. Most room to improve: Damage per round (ADR) at 74.0. That is better than only 12% of players on level 10. On average 15.4 kills per match, 46% of them headshots. The strongest map is Dust 2 with a 53% win rate in 49 matches. In 29 of 104 matches the rating was 1.10 or higher (28%), in 47 it was below 0.90. In 104 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: September 2026 at 1.07. noid_ loses the most ELO in match 3 of the day (+30 ELO, win rate 43%). Things go best on Mirage (+60 ELO, win rate 50%). Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −10 pp, ELO −66. Unchanged in recent months: K/R at 0.68, ADR at 72.9. Last 30 days: 38 matches, win rate 50%, ELO balance +60.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.