nohopeishere

LI
97 matches tracked
Last updated:

How does nohopeishere play?

Rating 1.03 K/R 0.74 ADR 79.1 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87% on level 3
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 97 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 15% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average. More first kills per match than the level 3 average.
ClutcherEntry
better than most on level 3 about average weaker than most

Compared with 841 players on level 3, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

nohopeishere wins 51 of 100 opening duels. 4 percentage points above the level 3 average (47%).

Rounds with first kill 11%+2 pp better than 74%
Opening duels won 51%+4 pp better than 77%

Clutch

Strength
Last one alive

Averages 2.2 kills per match as the last one alive. 0.6 above the level 3 average (1.6).

Clutch 1v1 won 46%+10 pp better than 89%
Clutch 1v2 won 26%+6 pp better than 84%
Clutch kills per match 2.2+0.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.02 kills per death. 0.10 above the level 3 average (0.92).

Headshot rate 36%−5 pp better than 23%
AWP share of kills 15%+4 pp better than 70%
K/D 1.02+0.10 better than 86%
Pistol kills per match 3.4
Knife kills 10 in 97 matches

Impact

Strength
Damage and big rounds

Averages 2.3 round MVPs per match. 0.3 above the level 3 average (2.0).

2K rounds 13.4%+1.2 pp better than 78%
3K rounds 4.0%+0.6 pp better than 76%
MVPs per match 2.3+0.3 better than 85%
4Ks and aces 19x 4K, 0 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.09 enemies flashed per round (9 per 100 rounds). 0.14 below the level 3 average (0.23).

Utility hit rate 32%−2 pp better than 42%
Utility damage per round 3.3−0.2 better than 44%
Enemies flashed per round 0.09−0.14 better than 14%
Deaths per round 73%−1 pp better than 65%

Progress

One value per month, dashed line is the level 3 average
Whether nohopeishere is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 97 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −24 ELO
23 matches · 48% win rate
On Mirage −22 ELO
27 matches · 63% win rate
Between 6:00 and 12:00 −20 ELO, win rate 38%

nohopeishere loses the most ELO from match 5 of the day: −24 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
52% better than 61%
0.75 better than 82%
77.9 better than 59%
1.03 better than 81%
48% of 115 duels on par
39% of 18 situations better than 57%
Mirage27
63% better than 93%
0.79 better than 92%
84.0 better than 88%
1.12 better than 95%
58% of 141 duels better than 93%
54% of 24 situations better than 89%
Anubis21
52% better than 53%
0.74 better than 78%
82.8 better than 82%
1.02 better than 75%
47% of 89 duels better than 42%
36% of 14 situations better than 48%
Ancient9
67% -
0.77 -
76.8 -
1.02-
55% of 47 duels -
50% of 4 situations -
Nuke6
17% -
0.60 -
63.1 -
0.82-
45% of 20 duels -
50% of 8 situations -
Inferno5
40% -
0.66 -
73.0 -
0.86-
41% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nohopeishere plays

Across 97 matches nohopeishere averages K/R 0.74, ADR 79.1 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 46%, better than 89% of level 3 players. Most room to improve: Headshot rate at 36%, better than only 23% of level 3 players. Averages 15.9 kills per match with 36% headshots. The strongest map is Mirage with a 63% win rate in 27 matches. In 40 of 97 matches the rating was 1.10 or higher (41%), in 42 it was below 0.90. In 97 matches with detailed stats: 19 4Ks and 0 aces. nohopeishere loses the most ELO from match 5 of the day (−24 ELO, win rate 48%). Things go best on Dust 2 (+94 ELO, win rate 52%). Match no. 1 of the day goes best: 67% win rate, +16 ELO. Last 30 days: 3 matches, win rate 67%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.