noeNchi

Ukraine
257 matches tracked 90 matches in 30 days
ELO ▲ 314
3,447
30-day peak: 3,654
Rank EU ▼ 48 places
#1,219 #95 in UA
30 days · before #1,171 · best #1,171
Last updated:

How does noeNchi play?

Rating 1.08 (from 168 matches) K/R 0.72 ADR 77.9 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 168 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Higher headshot rate than the level 10 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 54%+3 pp better than 72%

Clutch

Strength
Last one alive
Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 2.2+0.6 better than 91%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 59%+8 pp better than 91%
AWP share of kills 3%−8 pp better than 19%
K/D 1.07+0.03 better than 61%
Pistol kills per match 2.4
Knife kills 4 in 251 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.8%+0.4 pp better than 56%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 26x 4K, 4 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 37%
Utility damage per round 4.5+0.4 better than 61%
Enemies flashed per round 0.58+0.28 better than 97%
Rounds with a death 67%−4 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.09, ADR +6.5, Win rate +11 pp, ELO +296
= Stayed the same
Headshots at 60%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.75 (at the start 0.66).

Patterns

From the last 251 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day +7 ELO
41 matches · 51% wins
Between 18:00 and 24:00 +12 ELO, win rate 48%
On Sundays −30 ELO, win rate 50%

noeNchi loses the most ELO in match 3 of the day: +7 ELO, 51% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.56 · Dust 2
  3. Longest win streak: 9 wins in a row · Vertigo

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
55% better than 63%
0.70 better than 28%
76.4 better than 26%
1.03 better than 48%
53% of 318 duels better than 59%
36% of 80 situations better than 43%
Dust 249
59% better than 74%
0.71 better than 34%
76.5 better than 25%
1.08 better than 63%
46% of 185 duels better than 21%
28% of 32 situations better than 23%
Anubis48
63% better than 81%
0.74 level
81.3 better than 53%
1.13 better than 78%
52% of 236 duels level
42% of 26 situations better than 59%
Ancient23
57% better than 64%
0.73 better than 43%
79.8 better than 41%
1.05 better than 57%
51% of 94 duels better than 45%
46% of 13 situations better than 70%
Nuke15
40% better than 8%
0.73 better than 39%
79.9 better than 45%
1.10-
43% of 74 duels better than 10%
22% of 9 situations better than 13%
Cache10
80% -
0.80 -
75.7 -
1.24-
52% of 29 duels -
14% of 7 situations -
Inferno8
50% -
0.67 -
74.3 -
1.04-
62% of 26 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noeNchi plays

Across 251 matches noeNchi averages K/R 0.72 and ADR 77.9; the rating across the 168 rated matches is 1.08. Biggest strength: Headshot rate at 59%. That is better than 91% of players on level 10. On average 15.4 kills per match, 59% of them headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 74 of 168 matches the rating was 1.10 or higher (44%), in 67 it was below 0.90. In 168 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.14. noeNchi loses the most ELO in match 3 of the day (+7 ELO, win rate 51%). Things go best on Anubis (+271 ELO, win rate 63%). Improved over the last three months: K/R +0.09, ADR +6.5, Win rate +11 pp, ELO +296. Unchanged in recent months: Headshots at 60%. Last 30 days: 90 matches, win rate 64%, ELO balance +453.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.