nibb-

Portugal
On FACEIT since 2023 260 matches tracked 57 matches in 30 days
ELO ▼ 145
2,448
30-day peak: 2,676
Rank SA ▼ 206 places
#1,395
PT #1,088 in PT
30 days · prev. #1,189 · best #1,189
Last updated:

How does nibb- play?

Rating 1.07 K/R 0.74 ADR 81.6 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 260 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 32% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 55%+5 pp · Ø 50% better than 78%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (20%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.09+0.09 · Ø 1.00 better than 66%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 74%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 49%
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 25x 4K, 2 aces in 202 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 11%
Enemies flashed per round 0.45+0.15 · Ø 0.30 better than 86%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 55%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −8.1, Win rate −4 pp, ELO −72

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just above the average (0.72).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −53 ELO
45 matches · 44% win rate
On Cache −15 ELO
30 matches · 57% win rate
Between 0:00 and 6:00 +119 ELO, win rate 47%
On Thursdays −54 ELO, win rate 46%

nibb- loses the most ELO in match 3 of the day: −53 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 35 · Cache
  3. Highest rating in a match: 2.39 · Cache

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
54% better than 58%
0.75 better than 54%
80.8 better than 49%
1.06 better than 59%
54% of 391 duels better than 65%
41% of 68 situations better than 57%
Dust 280
54% better than 61%
0.73 better than 45%
82.2 better than 57%
1.04 better than 52%
54% of 255 duels better than 65%
45% of 40 situations better than 71%
Cache30
57% -
0.80 -
87.8 -
1.18-
63% of 110 duels -
30% of 20 situations -
Nuke12
50% -
0.81 -
84.2 -
1.15-
63% of 32 duels -
50% of 4 situations -
Inferno9
44% -
0.75 -
75.8 -
1.06-
56% of 25 duels -
67% of 3 situations -
Ancient8
38% -
0.62 -
72.4 -
0.90-
56% of 32 duels -
-
Anubis8
38% -
0.72 -
78.1 -
1.05-
52% of 23 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nibb- plays

Across 260 matches nibb- averages K/R 0.74, ADR 81.6 and a rating of 1.07. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 54% headshots. The strongest map is Cache with a 57% win rate in 30 matches. In 103 of 260 matches the rating was 1.10 or higher (40%), in 75 it was below 0.90. In 202 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: July 2026 at 1.12. nibb- loses the most ELO in match 3 of the day (−53 ELO, win rate 44%). Things go best in match 1 of the day (+184 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +184 ELO. Got weaker: K/R −0.05, Rating −0.07, ADR −8.1, Win rate −4 pp, ELO −72. Unchanged in recent months: Headshots at 55%. Last 30 days: 57 matches, win rate 44%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.