neveralive

Russia
On FACEIT since 2026 181 matches tracked 181 matches in 30 days
ELO ▲ 5
2,955
30-day peak: 3,124
Rank EU ▼ 2,134 places
#9,420
RU #2,112 in RU
30 days · prev. #7,286 · best #7,286
Last updated:

How does neveralive play?

Rating 1.07 K/R 0.77 ADR 82.5 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 181 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 15%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 2.8
Knife kills 4 in 181 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.3%).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 55%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 64%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 34x 4K, 4 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.0).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 2.0−2.0 · Ø 4.0 better than 3%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 77%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether neveralive is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −147 ELO
75 matches · 45% win rate
On Dust 2 −12 ELO
39 matches · 62% win rate
Between 0:00 and 6:00 −147 ELO, win rate 44%
On Saturdays −55 ELO, win rate 35%

neveralive loses the most ELO on Mirage: −147 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Dust 2
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 50 · Mirage

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
45% better than 18%
0.78 better than 61%
83.2 better than 56%
1.08 better than 58%
49% of 360 duels better than 30%
41% of 46 situations better than 58%
Dust 239
62% better than 81%
0.78 better than 63%
83.9 better than 61%
1.10 better than 63%
55% of 181 duels better than 67%
45% of 22 situations better than 69%
Ancient26
50% better than 38%
0.76 right on the average
83.9 better than 58%
1.04 better than 46%
60% of 115 duels better than 88%
25% of 8 situations better than 19%
Anubis20
50% better than 36%
0.67 better than 14%
73.1 better than 9%
0.90 better than 7%
48% of 83 duels better than 27%
33% of 9 situations better than 37%
Nuke16
56% right on the average
0.83 better than 74%
85.5 better than 64%
1.19 better than 78%
65% of 60 duels better than 96%
33% of 9 situations better than 34%
Cache5
20% -
0.78 -
81.3 -
1.06-
50% of 24 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How neveralive plays

Across 181 matches neveralive averages K/R 0.77, ADR 82.5 and a rating of 1.07. Most room to improve: Utility damage per round at 2.0, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 17.1 kills per match with 55% headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 78 of 181 matches the rating was 1.10 or higher (43%), in 59 it was below 0.90. In 181 matches with detailed stats: 34 4Ks and 4 aces. neveralive loses the most ELO on Mirage (−147 ELO, win rate 45%). Things go best on Anubis (+61 ELO, win rate 50%). Last 30 days: 181 matches, win rate 50%, net ELO −159.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.