myqonel

BY
151 matches tracked
Last updated:

How does myqonel play?

Rating 1.28 (from 29 matches) K/R 0.77 ADR 82.4 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 6
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with at least a normal rating (0.90 and up). 79%
Rating spread from 29 matches
outstanding 1.80 and up 21% strong 1.30 to 1.79 28% good 1.10 to 1.29 17% normal 0.90 to 1.09 14% weak 0.75 to 0.89 3% very weak below 0.75 17%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 6 average.
Multi-kills
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 34%−5 pp better than 32%
Clutch 1v2 won 27%+5 pp better than 83%
Clutch kills per match 1.6−0.1 better than 51%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+3 pp better than 67%
AWP share of kills 19%+8 pp better than 81%
K/D 1.06+0.08 better than 83%
Pistol kills per match 2.9
Knife kills 5 in 151 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%+0.3 pp better than 58%
Rounds with 3K 4.1%+0.3 pp better than 66%
MVPs per match 2.5+0.3 better than 86%
4Ks and aces 26x 4K, 4 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 32%
Utility damage per round 3.9−0.2 better than 50%
Enemies flashed per round 0.22−0.04 better than 39%
Rounds with a death 72%−1.0 pp better than 64%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 53%, ELO at 1,199
▼ Got worse
K/R −0.10, ADR −12.1, Headshots −10 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.75 (at the start 0.85).

Patterns

From the last 151 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −19 ELO
38 matches · 45% wins
On Mirage −16 ELO
46 matches · 52% wins
In match 1 of the day +3 ELO
23 matches · 35% wins

myqonel loses the most ELO on Dust 2: −19 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Dust 2
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
52% better than 55%
0.85 better than 95%
89.0 better than 92%
1.37–
54% of 211 duels better than 74%
41% of 32 situations better than 61%
Dust 238
45% better than 33%
0.76 better than 75%
81.9 better than 67%
1.11–
55% of 148 duels better than 79%
28% of 29 situations better than 25%
Anubis22
50% better than 45%
0.82 better than 93%
88.2 better than 91%
1.49–
48% of 111 duels better than 37%
33% of 6 situations better than 40%
Ancient16
56% better than 69%
0.66 better than 21%
71.6 better than 11%
1.10–
50% of 58 duels better than 53%
50% of 6 situations better than 80%
Nuke15
60% better than 72%
0.63 better than 11%
72.1 better than 15%
1.11–
43% of 81 duels better than 15%
17% of 6 situations better than 7%
Inferno9
78% –
0.76 –
80.0 –
1.33–
49% of 41 duels –
40% of 5 situations –
Cache4
75% –
0.68 –
70.2 –
1.41–
64% of 11 duels –
50% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How myqonel plays

Across 151 matches myqonel averages K/R 0.77 and ADR 82.4; the rating across the 29 rated matches is 1.28. Biggest strength: Rating at 1.28. That is better than 99% of players on level 6. On average 16.7 kills per match, 48% of them headshots. The strongest map is Nuke with a 60% win rate in 15 matches. In 19 of 29 matches the rating was 1.10 or higher (66%), in 6 it was below 0.90. In 109 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.28. myqonel loses the most ELO on Dust 2 (−19 ELO, win rate 45%). Got weaker: K/R −0.10, ADR −12.1, Headshots −10 pp. Unchanged in recent months: Win rate at 53%, ELO at 1,199.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.