moftey
How does moftey play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average45% headshots and so clearly below the average (50%).
Impact
Average2.3 MVPs per match and so slightly below the average (2.4).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Nov 2025 to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.73 (at the start 0.83). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.06.
Damage per round (ADR)
Best month: July 2026 with 87.5. Last 3 months: 78.2 (at the start 86.2). Slightly below the average (80.7).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 46% (at the start 42%). Clearly below the average (50%).
Matches won (win rate)
Best month: August 2026 with 68%. Last 3 months unchanged at 59%. Well above the average (51%).
Best month: October 2026 with 2,311. Last 3 months: 2,085 (at the start 1,685).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
moftey loses the most ELO in match 1 of the day: −68 ELO, 54% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.45 · Ancient
- Longest win streak: 8 wins in a row · Nuke
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How moftey plays
Across 171 matches moftey averages K/R 0.75 and ADR 80.0; the rating across the 130 rated matches is 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 52 of 130 matches the rating was 1.10 or higher (40%), in 45 it was below 0.90. In 130 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: August 2026 at 1.06. moftey loses the most ELO in match 1 of the day (−68 ELO, win rate 54%). Things go best on Dust 2 (+51 ELO, win rate 52%). Match no. 3 of the day goes best: 79% win rate, +46 ELO. Improved over the last three months: Headshots +4 pp, ELO +400. Got weaker: K/R −0.10, ADR −8.0. Unchanged in recent months: Win rate at 59%. Last 30 days: 58 matches, win rate 60%, net ELO −8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.