miszleeqqq

Poland
61 matches tracked 37 matches in 30 days
Last updated:

How does miszleeqqq play?

Rating 0.95 K/R 0.70 ADR 78.3 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 61 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 3 average.
Headshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 3

Compared with 811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so clearly above the average (48%).

Rounds with first kill 10%+1 pp · Ø 9% better than 59%
Opening duels won 51%+3 pp · Ø 48% better than 81%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 44%+7 pp · Ø 37% better than 82%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 12%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so well above the average (41%).

Headshot rate 49%+8 pp · Ø 41% better than 88%
AWP share of kills 17%+6 pp · Ø 11% better than 72%
K/D 0.930.00 · Ø 0.93 right on the average
Pistol kills per match 2.6
Knife kills 1 in 61 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so clearly above the average (3.5%).

2K rounds 12.8%+0.4 pp · Ø 12.4% better than 68%
3K rounds 4.0%+0.5 pp · Ø 3.5% better than 78%
MVPs per match 2.1+0.1 · Ø 2.0 better than 67%
4Ks and aces 5x 4K, 2 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.22).

Utility hit rate 31%−3 pp · Ø 34% better than 36%
Utility damage per round 4.4+0.7 · Ø 3.7 better than 67%
Enemies flashed per round 0.36+0.14 · Ø 0.22 better than 80%
Deaths per round 75%+1 pp · Ø 74% better than 40%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
K/R +0.08, Rating +0.15, ADR +9.2, Headshots +9 pp, Win rate +17 pp, ELO +131
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.64). Slightly above the average (0.69).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
26 matches · 65% win rate

miszleeqqq loses the most ELO on Mirage: −48 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Most kills in a match: 27 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
65% better than 94%
0.73 better than 77%
81.8 better than 81%
1.01 better than 79%
51% of 137 duels better than 70%
42% of 12 situations better than 63%
Dust 216
38% better than 14%
0.69 better than 53%
75.9 better than 47%
0.92 better than 40%
46% of 78 duels better than 37%
14% of 14 situations better than 6%
Nuke7
57% -
0.67 -
78.2 -
0.91-
43% of 21 duels -
50% of 4 situations -
Anubis6
17% -
0.67 -
77.4 -
0.93-
55% of 20 duels -
75% of 4 situations -
Ancient3
67% -
0.54 -
63.4 -
0.82-
22% of 9 duels -
67% of 3 situations -
Inferno3
0% -
0.67 -
78.7 -
0.83-
44% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How miszleeqqq plays

Across 61 matches miszleeqqq averages K/R 0.70, ADR 78.3 and a rating of 0.95. Biggest strength: Headshot rate at 49%, better than 88% of level 3 players. Averages 15.1 kills per match with 49% headshots. The strongest map is Mirage with a 65% win rate in 26 matches. In 19 of 61 matches the rating was 1.10 or higher (31%), in 28 it was below 0.90. In 40 matches with detailed stats: 5 4Ks and 2 aces. Best month by rating: September 2026 at 1.02. miszleeqqq loses the most ELO on Mirage (−48 ELO, win rate 65%). Improved over the last three months: K/R +0.08, Rating +0.15, ADR +9.2, Headshots +9 pp, Win rate +17 pp, ELO +131. Last 30 days: 37 matches, win rate 51%, net ELO −70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.