mer4in1

QA
86 matches tracked 23 matches in 30 days
Last updated:

How does mer4in1 play?

Rating 1.10 (from 65 matches) K/R 0.78 ADR 85.0 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 10
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 65 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 5% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 50%−1 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+4 pp better than 78%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−6 pp better than 21%
AWP share of kills 4%−7 pp better than 25%
K/D 1.09+0.05 better than 67%
Pistol kills per match 2.5

Impact

Strength
Damage and big rounds
Rounds with 2K 14.8%+1.4 pp better than 80%
Rounds with 3K 4.7%+0.6 pp better than 74%
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 13x 4K, 1 ace in 65 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.10.0 level
Enemies flashed per round 0.33+0.03 better than 61%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, ELO +430
= Stayed the same
K/R at 0.79, ADR at 85.6, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.79 (at the start 0.76).

Patterns

From the last 86 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −39 ELO
20 matches · 40% wins
On Mirage −25 ELO
29 matches · 41% wins
On Saturdays −25 ELO, win rate 40%

mer4in1 loses the most ELO in match 2 of the day: −39 ELO, 40% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Highest rating in a match: 2.15 · Anubis
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 12%
0.77 better than 63%
84.6 better than 69%
1.01 better than 41%
42% of 124 duels better than 8%
43% of 21 situations better than 64%
Dust 226
58% better than 70%
0.81 better than 80%
87.4 better than 79%
1.18 better than 88%
56% of 103 duels better than 75%
60% of 10 situations better than 94%
Anubis11
64% -
0.87 -
90.2 -
1.24-
57% of 37 duels -
38% of 8 situations -
Ancient10
50% -
0.75 -
78.4 -
0.99-
39% of 28 duels -
17% of 6 situations -
Inferno5
60% -
0.66 -
79.0 -
0.92-
83% of 12 duels -
20% of 5 situations -
Cache3
33% -
0.78 -
84.5 -
1.15-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mer4in1 plays

Across 86 matches mer4in1 averages K/R 0.78 and ADR 85.0; the rating across the 65 rated matches is 1.10. Biggest strength: Rating at 1.10. That is better than 75% of players on level 10. Most room to improve: Rounds with first kill at 8%. That is better than only 15% of players on level 10. On average 17.8 kills per match, 45% of them headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 35 of 65 matches the rating was 1.10 or higher (54%), in 19 it was below 0.90. In 65 matches with detailed stats: 13 4Ks and 1 aces. Best month by rating: August 2026 at 1.19. mer4in1 loses the most ELO in match 2 of the day (−39 ELO, win rate 40%). Things go best on Dust 2 (+25 ELO, win rate 58%). Improved over the last three months: Headshots +2 pp, ELO +430. Unchanged in recent months: K/R at 0.79, ADR at 85.6, Win rate at 51%. Last 30 days: 23 matches, win rate 48%, ELO balance +25.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.