mateuszf23
How does mateuszf23 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).
Compared with 636 players in this group, each player over up to their last 100 matches.
Opening
Average39% of opening duels won and so well below the average (48%).
Clutch
Weakness4% of 1v2s won and so well below the average (19%).
Weapons and aim
Average47% headshots and so well above the average (41%).
Impact
WeaknessExactly 3 kills in 2.4% of rounds and so well below the average (3.5%).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (32%).
Progress
One value per month, dashed line is the level 2 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.64. Last 3 months unchanged at 0.62. Clearly below the average (0.68).
Rating, 1.00 is an average match
Best month: July 2026 with 0.84. Last 3 months unchanged at 0.82. Well below the average (0.93).
Damage per round (ADR)
Best month: October 2026 with 78.3. Last 3 months: 73.3 (at the start 72.0). Just below the average (74.7).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 47% (at the start 48%). Well above the average (41%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 52% (at the start 40%). Slightly above the average (50%).
Best month: August 2026 with 853. Last 3 months: 698 (at the start 644).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mateuszf23 loses the most ELO in match 3 of the day: −58 ELO, 37% win rate
Records and milestones
from recorded matches- Most kills in a match: 27 · Ancient
- Highest rating in a match: 2.13 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How mateuszf23 plays
Across 171 matches mateuszf23 averages K/R 0.62, ADR 72.9 and a rating of 0.82. Biggest strength: Utility hit rate at 44%, better than 97% of level 2 players. Most room to improve: Opening duels won at 39%, better than only 6% of level 2 players. Averages 13.4 kills per match with 47% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 25 of 171 matches the rating was 1.10 or higher (15%), in 111 it was below 0.90. In 126 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 0.84. mateuszf23 loses the most ELO in match 3 of the day (−58 ELO, win rate 37%). Things go best on Mirage (+28 ELO, win rate 46%). From match no. 5 of the day on, things go best: 64% win rate, +16 ELO. Improved over the last three months: Win rate +12 pp, ELO +54. Unchanged in recent months: K/R at 0.62, Rating at 0.82, ADR at 73.3, Headshots at 47%. Last 30 days: 22 matches, win rate 36%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.