magaDre

TK
On FACEIT since 2018 180 matches tracked 20 matches in 30 days
Last updated:

How does magaDre play?

Rating 0.99 (from 130 matches) K/R 0.72 ADR 78.8 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 130 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 14%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.02).

Headshot rate 48%−2 pp · Ø 50% better than 39%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.01−0.01 · Ø 1.02 better than 38%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 35%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 14x 4K, 1 ace in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 36%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 23%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.06, Win rate +5 pp
= Stayed the same
K/R at 0.71, ADR at 78.4, Headshots at 48%, ELO at 2,508
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.71
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.75. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
32 matches · 41% win rate
In match 2 of the day +21 ELO
40 matches · 40% win rate
On Wednesdays −30 ELO, win rate 26%

magaDre loses the most ELO in match 3 of the day: ±0 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Most kills in a match: 34 · Anubis
  3. Highest rating in a match: 2.04 · Dust 2

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
52% right on the average
0.71 better than 35%
77.7 better than 33%
0.96 better than 24%
49% of 179 duels better than 38%
43% of 30 situations better than 64%
Ancient60
53% better than 55%
0.72 better than 37%
81.4 right on the average
1.00 better than 38%
52% of 126 duels better than 53%
45% of 38 situations better than 69%
Nuke20
60% better than 65%
0.74 better than 46%
80.2 better than 44%
1.03-
57% of 51 duels better than 72%
30% of 10 situations better than 35%
Anubis14
57% -
0.73 -
74.8 -
1.05-
56% of 43 duels -
36% of 11 situations -
Inferno8
38% -
0.70 -
79.6 -
0.97-
53% of 15 duels -
33% of 3 situations -
Overpass3
0% -
0.46 -
58.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How magaDre plays

Across 180 matches magaDre averages K/R 0.72 and ADR 78.8; the rating across the 130 rated matches is 0.99. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 48% headshots. The strongest map is Nuke with a 60% win rate in 20 matches. In 49 of 130 matches the rating was 1.10 or higher (38%), in 51 it was below 0.90. In 113 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. magaDre loses the most ELO in match 3 of the day (±0 ELO, win rate 41%). Things go best in match 4 of the day (+110 ELO, win rate 69%). Match no. 4 of the day goes best: 69% win rate, +110 ELO. Improved over the last three months: Rating +0.06, Win rate +5 pp. Unchanged in recent months: K/R at 0.71, ADR at 78.4, Headshots at 48%, ELO at 2,508. Last 30 days: 20 matches, win rate 45%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.