lustyk16

Ukraine
On FACEIT since 2024 115 matches tracked 21 matches in 30 days
Last updated:

How does lustyk16 play?

Rating 1.17 (from 77 matches) K/R 0.82 ADR 90.1 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 77 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 32% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Deals serious damage
More damage per round than the level 9 average.
Damage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 53%+2 pp · Ø 51% better than 72%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 75%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 37%
AWP share of kills 5%−5 pp · Ø 10% better than 31%
K/D 1.18+0.16 · Ø 1.02 better than 94%
Pistol kills per match 3.2
Knife kills 1 in 115 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (3.9%).

2K rounds 15.5%+2.2 pp · Ø 13.3% better than 93%
3K rounds 5.9%+2.0 pp · Ø 3.9% better than 97%
MVPs per match 2.5+0.2 · Ø 2.3 better than 77%
4Ks and aces 14x 4K, 0 aces in 57 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.69 enemies flashed per round and so well above the average (0.28).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 8.8+4.6 · Ø 4.2 better than 99%
Enemies flashed per round 0.69+0.41 · Ø 0.28 better than 99%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Rating +0.07, ADR +4.8, Win rate +17 pp
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: October 2026 with 0.89. Last 3 months: 0.84 (at the start 0.79). Well above the average (0.73).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −94 ELO
43 matches · 40% win rate
On Anubis −69 ELO
25 matches · 40% win rate
Between 12:00 and 18:00 −25 ELO, win rate 42%
On Sundays −24 ELO, win rate 36%

lustyk16 loses the most ELO in match 1 of the day: −94 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Mirage
  2. Most kills in a match: 34 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis25
40% better than 18%
0.82 better than 87%
91.1 better than 93%
1.17 better than 91%
49% of 80 duels better than 41%
27% of 11 situations better than 25%
Ancient23
61% better than 81%
0.89 better than 97%
96.1 better than 97%
1.29 better than 99%
53% of 59 duels better than 64%
43% of 7 situations better than 61%
Dust 222
45% better than 32%
0.81 better than 87%
89.6 better than 91%
1.03-
57% of 37 duels better than 83%
40% of 10 situations better than 56%
Mirage19
47% better than 38%
0.82 better than 88%
89.4 better than 89%
1.21-
54% of 72 duels better than 71%
20% of 10 situations better than 11%
Inferno12
58% -
0.73 -
83.2 -
1.01-
56% of 27 duels -
20% of 5 situations -
Cache10
80% -
0.82 -
89.6 -
1.22-
55% of 55 duels -
67% of 9 situations -
Nuke3
33% -
0.71 -
78.2 -
0.63-
33% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lustyk16 plays

Across 115 matches lustyk16 averages K/R 0.82 and ADR 90.1; the rating across the 77 rated matches is 1.17. Biggest strength: Utility damage per round at 8.8, better than 99% of level 9 players. Averages 17.8 kills per match with 46% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 39 of 77 matches the rating was 1.10 or higher (51%), in 13 it was below 0.90. In 57 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: October 2026 at 1.27. lustyk16 loses the most ELO in match 1 of the day (−94 ELO, win rate 40%). Improved over the last three months: K/R +0.05, Rating +0.07, ADR +4.8, Win rate +17 pp. Unchanged in recent months: Headshots at 46%. Last 30 days: 21 matches, win rate 62%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.