lowtabsanwik

Russia
On FACEIT since 2024 108 matches tracked 20 matches in 30 days
Last updated:

How does lowtabsanwik play?

Rating 1.06 (from 68 matches) K/R 0.77 ADR 81.6 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 68 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 15%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 67%
Clutch 1v2 won 14%−6 pp · Ø 20% better than 8%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 21%
AWP share of kills 18%+7 pp · Ø 11% better than 78%
K/D 1.14+0.11 · Ø 1.03 better than 77%
Pistol kills per match 3.5
Knife kills 1 in 108 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.0%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 82%
3K rounds 5.1%+1.1 pp · Ø 4.0% better than 82%
MVPs per match 2.1−0.2 · Ø 2.3 better than 20%
4Ks and aces 5x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 15%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 32%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, Rating +0.19, ADR +6.7
= Stayed the same
Headshots at 47%
▼ Got worse
Win rate −9 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: October 2026 with 0.89. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
20 matches · 40% win rate
From match 5 of the day ±0 ELO
34 matches · 47% win rate

lowtabsanwik loses the most ELO in match 2 of the day: ±0 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
65% better than 91%
0.82 better than 80%
87.5 better than 76%
1.13 better than 76%
58% of 97 duels better than 83%
37% of 19 situations better than 45%
Ancient23
43% better than 18%
0.73 better than 39%
77.5 better than 26%
0.93-
55% of 40 duels better than 68%
33% of 15 situations better than 38%
Dust 221
48% better than 36%
0.76 better than 56%
78.6 better than 34%
1.07-
51% of 51 duels better than 45%
29% of 7 situations better than 24%
Anubis12
33% -
0.72 -
77.5 -
1.05-
50% of 24 duels -
25% of 8 situations -
Nuke12
67% -
0.74 -
79.9 -
1.01-
61% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How lowtabsanwik plays

Across 108 matches lowtabsanwik averages K/R 0.77 and ADR 81.6; the rating across the 68 rated matches is 1.06. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 46% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 28 of 68 matches the rating was 1.10 or higher (41%), in 21 it was below 0.90. In 40 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 1.28. lowtabsanwik loses the most ELO in match 2 of the day (±0 ELO, win rate 40%). Things go best on Mirage (+25 ELO, win rate 65%). Improved over the last three months: K/R +0.07, Rating +0.19, ADR +6.7. Got weaker: Win rate −9 pp. Unchanged in recent months: Headshots at 47%. Last 30 days: 20 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.