lem0uzy

Germany
161 matches tracked 74 matches in 30 days
Last updated:

How does lem0uzy play?

Rating 1.00 K/R 0.71 ADR 76.8 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 161 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 47%−3 pp · Ø 50% better than 26%

Clutch

Average
Last one alive

22% of 1v2s won and so right on the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 46%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (46%).

Headshot rate 52%+6 pp · Ø 46% better than 82%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 3.2
Knife kills 4 in 161 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 40%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 42%
MVPs per match 2.0−0.2 · Ø 2.2 better than 27%
4Ks and aces 23x 4K, 4 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 61%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
Whether lem0uzy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 161 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −67 ELO
23 matches · 30% win rate
On Anubis −36 ELO
33 matches · 61% win rate
On Fridays −36 ELO, win rate 33%

lem0uzy loses the most ELO on Mirage: −67 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.44 · Ancient

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
59% better than 79%
0.73 better than 56%
81.2 better than 61%
1.04 better than 66%
38% of 141 duels better than 3%
50% of 14 situations better than 82%
Ancient33
55% better than 70%
0.70 better than 35%
76.3 better than 28%
1.01 better than 54%
46% of 114 duels better than 28%
38% of 21 situations right on the average
Anubis33
61% better than 86%
0.68 better than 32%
72.9 better than 19%
0.96 better than 39%
51% of 101 duels better than 55%
42% of 26 situations better than 61%
Mirage23
30% better than 3%
0.68 better than 31%
74.7 better than 28%
0.93 better than 26%
56% of 97 duels better than 83%
25% of 16 situations better than 17%
Inferno13
31% -
0.75 -
78.3 -
0.99-
50% of 58 duels -
14% of 7 situations -
Cache11
64% -
0.78 -
77.5 -
1.12-
42% of 52 duels -
0% of 5 situations -
Nuke10
30% -
0.70 -
78.5 -
0.94-
47% of 38 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lem0uzy plays

Across 161 matches lem0uzy averages K/R 0.71, ADR 76.8 and a rating of 1.00. Biggest strength: Headshot rate at 52%, better than 82% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 22% of level 7 players. Averages 15.4 kills per match with 52% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 55 of 161 matches the rating was 1.10 or higher (34%), in 65 it was below 0.90. In 161 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: August 2026 at 1.02. lem0uzy loses the most ELO on Mirage (−67 ELO, win rate 30%). Things go best on Ancient (+96 ELO, win rate 55%). From match no. 5 of the day on, things go best: 61% win rate, −27 ELO. Last 30 days: 74 matches, win rate 53%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.